Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Modeling/Art non-related to Amnesia / SOMA
Acies Offline
Posting Freak

Posts: 1,643
Threads: 60
Joined: Feb 2011
Reputation: 73
RE: Modeling/Art non-related to Amnesia

(03-21-2013, 08:48 PM)Danny Boy Wrote: Untextured terrain for a level of Edge: Elysium Zero.

[Image: terr1.jpg] [Image: terr2.jpg]
If you send me a heightmap I can (no definite promises) possibly create/tinker around with that terrain for you.

[Image: mZiYnxe.png]


03-22-2013, 04:19 PM
Find
Danny Boy Offline
Posting Freak

Posts: 2,718
Threads: 85
Joined: Mar 2011
Reputation: 81
RE: Modeling/Art non-related to Amnesia

The terrain is just meant for a Intro scene... But sure. I'll send you the model Smile
03-22-2013, 04:34 PM
Website Find
Traggey Offline
is mildly amused

Posts: 3,257
Threads: 74
Joined: Feb 2012
Reputation: 185
RE: Modeling/Art non-related to Amnesia

Update on my mech~ Building the low poly for it now, arms left to go and then we're done~

[Image: mechwip3.jpg]
03-27-2013, 12:02 AM
Find
Ghieri Offline
Posting Freak

Posts: 2,374
Threads: 8
Joined: May 2012
Reputation: 60
RE: Modeling/Art non-related to Amnesia

[Image: plog.png]

I see what you did there.

[Image: tumblr_n6m5lsQThQ1qc99nxo1_250.gif]
03-27-2013, 12:22 AM
Find
Traggey Offline
is mildly amused

Posts: 3,257
Threads: 74
Joined: Feb 2012
Reputation: 185
RE: Modeling/Art non-related to Amnesia

(03-27-2013, 12:22 AM)Aldighieri Wrote: [Image: plog.png]

I see what you did there.

Ssssh~
03-27-2013, 12:55 AM
Find
Rapture Offline
Posting Freak

Posts: 1,078
Threads: 79
Joined: May 2011
Reputation: 30
RE: Modeling/Art non-related to Amnesia

I can imagine a glass tank filled with a old guy's head with a mustache and a Texas hat on top for that robot. Would fit with him being a "Marshall" with that big star.

I would suggest changing up the skulls on the thigh, they are blatantly mirrored.
03-27-2013, 05:24 AM
Find
failedALIAS Offline
Posting Freak

Posts: 2,782
Threads: 16
Joined: Jun 2012
Reputation: 97
RE: Modeling/Art non-related to Amnesia

The textures reminds me of Doom III.



I don't like it.
03-27-2013, 05:28 AM
Find
The chaser Offline
Posting Freak

Posts: 2,486
Threads: 76
Joined: Jun 2012
Reputation: 113
RE: Modeling/Art non-related to Amnesia

No-textured and WIP of a steampunk robot I'm making. Perhaps someone animates it for Amnesia? I dunno, but I liek it (can be a lot better though)


[Image: 9UUzEmr.png]

THE OTHERWORLD (WIP)
[Image: k6vbdhu]

Aculy iz dolan.
03-27-2013, 12:22 PM
Find
Acies Offline
Posting Freak

Posts: 1,643
Threads: 60
Joined: Feb 2011
Reputation: 73
RE: Modeling/Art non-related to Amnesia

[Image: mechwip3-thoughts.jpg]

I like the green areas and dislike the red. As for red I'm unsure of what the metal parts (gray) on the painted metal are. Pipe, edge scratch and transition on the knee looks great : ]

The white is some HP detail which almost seem "lost"; you could define it more if you feel it fits.

(03-27-2013, 12:22 PM)The chaser Wrote: No-textured and WIP of a steampunk robot I'm making. Perhaps someone animates it for Amnesia? I dunno, but I liek it (can be a lot better though)
I recommend you to start defining the different parts of the robot. Currently it's just an "all-around" smoothed mesh.

Good luck!

[Image: mZiYnxe.png]


03-27-2013, 01:59 PM
Find
Tiger Away
Posting Freak

Posts: 1,874
Threads: 16
Joined: Nov 2012
Reputation: 55
RE: Modeling/Art non-related to Amnesia

Where the hell did you guys learn this? Huh
it's so awesome Big Grin
03-27-2013, 02:15 PM
Find




Users browsing this thread: 10 Guest(s)