Radical Batz
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RE: Modeling/Art non-related to Amnesia
(11-18-2014, 08:14 PM)Traggey Wrote: Yeah that's exactly what I did Juras!
And yes, that is indeed whom I intended to make Badcat!
That is so cool, I am a Doctor who fan myself, just started watching the series! Love them, keep up the good work Traggey this looks awesome
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11-22-2014, 03:45 PM |
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Traggey
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RE: Modeling/Art non-related to Amnesia
First person shooter funtimes!
(This post was last modified: 11-25-2014, 06:38 PM by Traggey.)
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11-25-2014, 06:38 PM |
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Mudbill
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RE: Modeling/Art non-related to Amnesia
Nice work man.
(This post was last modified: 11-25-2014, 09:24 PM by Mudbill.)
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11-25-2014, 09:24 PM |
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Ghieri
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RE: Modeling/Art non-related to Amnesia
(11-25-2014, 06:38 PM)Traggey Wrote: First person shooter funtimes!
<picture>
"I can't see a thing without my helmet..."
(This post was last modified: 11-26-2014, 03:07 AM by Ghieri.)
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11-26-2014, 03:06 AM |
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Traggey
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RE: Modeling/Art non-related to Amnesia
Take this!
(This post was last modified: 11-27-2014, 02:42 AM by Traggey.)
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11-27-2014, 02:42 AM |
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Statyk
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RE: Modeling/Art non-related to Amnesia
I'd post here more but I've been spending the last few months really trying to crack down on my technique and overall skill for drawing (I haven't modeled in so long). I'm not quite where I want to be right now but I think I'm okay with sharing this drawing I sketched in roughly 3-4 hours... I'd like to work faster tbh.
I also got assigned as a 2D environmental artist for a school project with a group of friends, so that's neat
(This post was last modified: 12-06-2014, 04:33 AM by Statyk.)
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12-04-2014, 04:22 AM |
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Traggey
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RE: Modeling/Art non-related to Amnesia
Made this a while back in UE4 together with Obliviator, he was responsible for taking abuse from me as I whiped him about his animations, don't mind the crappy ground work, that's just temporary. Fun times re-creating the looks of other games, I do eventually intend to turn this into a fully fleshed out environment! You can currently run about, jump and smash pots with your sword to collect rupees, it looks pretty neat!
I did make this video of it aswell, but what is seen in the video is far from the verision I currently have, it does show of some of Obliviators animation work though!
https://www.youtube.com/watch?v=QzXFFd8H...dAFEPOjACA
(This post was last modified: 12-13-2014, 10:40 AM by Traggey.)
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12-13-2014, 10:36 AM |
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Juras
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RE: Modeling/Art non-related to Amnesia
(12-13-2014, 10:36 AM)Traggey Wrote: Made this a while back in UE4 together with Obliviator, he was responsible for taking abuse from me as I whiped him about his animations, don't mind the crappy ground work, that's just temporary. Fun times re-creating the looks of other games, I do eventually intend to turn this into a fully fleshed out environment! You can currently run about, jump and smash pots with your sword to collect rupees, it looks pretty neat!
I did make this video of it aswell, but what is seen in the video is far from the verision I currently have, it does show of some of Obliviators animation work though!
https://www.youtube.com/watch?v=QzXFFd8H...dAFEPOjACA
I like the look and the fluent animations you got there, looks kinda goofy. Speaking of goofy, here's a WIP of a character for uhmmm...A school game project...
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12-13-2014, 11:41 AM |
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Traggey
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RE: Modeling/Art non-related to Amnesia
THAT, is disgusting XD Hahaha, Do love the goofy eyes.
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12-13-2014, 11:58 AM |
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Juras
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RE: Modeling/Art non-related to Amnesia
(12-13-2014, 11:58 AM)Traggey Wrote: THAT, is disgusting XD Hahaha, Do love the goofy eyes.
That's kinda the point haha. Even the for game itself, at least that's what me my team is aiming for xD
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12-13-2014, 12:03 PM |
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