| 
		
	
		| Slanderous   Posting Freak
 
 Posts: 1,606
 Threads: 78
 Joined: Dec 2012
 Reputation: 
63
 | 
			| RE: Alone in the Dark - Custom Story 
 
				 (10-02-2014, 02:14 PM)Psychopath Horse Wrote:   (10-02-2014, 08:56 AM)Lazzer Wrote:  Best story ever. Did you put that for a reason?
 
no, ofc not, that story is so deep and emotional that it made me drop a tear or two, the maps are looking brilliant as well as the puzzles do.
			 |  |  
	| 10-02-2014, 04:29 PM |  |  
	
		| MrBehemoth   Senior Member
 
 Posts: 408
 Threads: 19
 Joined: Feb 2014
 Reputation: 
40
 | 
			| RE: Alone in the Dark - Custom Story 
 
				Intriguing beginning for horror story, if  done well it could  be potentially interesting...
 
However... I would consider changing the title if I were you, because of this , this , this , this , this , this , and also this , not to mention this , this  and even this  and finally this .
			
 
				
(This post was last modified: 10-03-2014, 07:51 AM by MrBehemoth.)
 |  |  
	| 10-02-2014, 06:18 PM |  |  
	
		| Valid Games   Junior Member
 
 Posts: 8
 Threads: 1
 Joined: Oct 2014
 Reputation: 
0
 | 
			| RE: Alone in the Dark - Custom Story 
 
				 (10-02-2014, 04:29 PM)Lazzer Wrote:   (10-02-2014, 02:14 PM)Psychopath Horse Wrote:   (10-02-2014, 08:56 AM)Lazzer Wrote:  Best story ever. Did you put that for a reason?
 no, ofc not, that story is so deep and emotional that it made me drop a tear or two, the maps are looking brilliant as well as the puzzles do.
 
Criticism does not have to be rude. We know it is not the best, nor do we say it is. But we are already having tons of ideas of future things. If you'd pay attention to the thread you'd see that it's in "EARLY development". Also, it is 0% finished. The .rar file even has in it's name "in Development". Pay attention to detail next time, please.
 
EDIT: Oops, sorry. 1%.
 
  (10-02-2014, 06:18 PM)MrBehemoth Wrote:  Intriguing beginning for horror story, if done well it could be potentially interesting...
 However... I would consider changing the title if I were you, because of this, this, this, this, this, this, and also this, not to mention this, this and even this and finally this.
 
Yes, I've noticed this. I am thinking of this suggestion seriously. As time goes by the story will get more intriguing. I stayed up all night, personally, and thought of ideas for future references. Needless to say, it will get good. Very good.
 
  (10-02-2014, 01:03 PM)Streetboat Wrote:  how do you get woken up by a note? 
True, thank you for saying this. We will reword the description.
			 
				
(This post was last modified: 10-02-2014, 09:46 PM by Valid Games.)
 |  |  
	| 10-02-2014, 09:41 PM |  |  
	
		| Streetboat   Posting Freak
 
 Posts: 1,099
 Threads: 40
 Joined: Mar 2011
 Reputation: 
56
 | 
			| RE: Alone in the Dark - Custom Story 
 
				oh yay i helped ^_^
			 
 |  |  
	| 10-02-2014, 11:29 PM |  |  
	
		| Valid Games   Junior Member
 
 Posts: 8
 Threads: 1
 Joined: Oct 2014
 Reputation: 
0
 | 
			| RE: Alone in the Dark - Custom Story 
 
				 (10-02-2014, 11:29 PM)Streetboat Wrote:  oh yay i helped ^_^ 
All criticism and opinions help, mate! Thank you!
			 |  |  
	| 10-02-2014, 11:39 PM |  |  
	
		| Kreekakon   Pick a god and pray!
 
 Posts: 3,063
 Threads: 70
 Joined: Mar 2012
 Reputation: 
124
 | 
			| RE: Alone in the Dark - Custom Story 
 
				Valid Games, I'll give you a piece of advice:
 While it may be tempting to, it is HIGHLY not recommended to announce your story too early, especially when all you have are mostly ideas like the state your story is in right now. Without anything substantial to show it is very difficult to get people interested in the story. Also, when you're this early in development, there's no telling if you might eventually end up making huge changes, or finding out that the story as a whole doesn't work and scraping the whole thing entirely.
 
 That's why it's usually best to wait until you have made good solid progress, am absolutely sure that the project will be going through, and have enough to show for it before announcing the mod to the general public.
 
 |  |  
	| 10-03-2014, 01:21 AM |  |  
	
		| Valid Games   Junior Member
 
 Posts: 8
 Threads: 1
 Joined: Oct 2014
 Reputation: 
0
 | 
			| RE: Alone in the Dark - Custom Story 
 
				 (10-03-2014, 01:21 AM)Kreekakon Wrote:  Valid Games, I'll give you a piece of advice:
 While it may be tempting to, it is HIGHLY not recommended to announce your story too early, especially when all you have are mostly ideas like the state your story is in right now. Without anything substantial to show it is very difficult to get people interested in the story. Also, when you're this early in development, there's no telling if you might eventually end up making huge changes, or finding out that the story as a whole doesn't work and scraping the whole thing entirely.
 
 That's why it's usually best to wait until you have made good solid progress, am absolutely sure that the project will be going through, and have enough to show for it before announcing the mod to the general public.
 
True, I am actually thinking of scraping the whole thing. Thank you mate! I think I'm going to delete the downloads for this story! I will be updating everyone and telling everyone when it is finally released.
			 
				
(This post was last modified: 10-03-2014, 01:52 AM by Valid Games.)
 |  |  
	| 10-03-2014, 01:51 AM |  |  
	
		| Daemian   Posting Freak
 
 Posts: 1,129
 Threads: 42
 Joined: Dec 2012
 Reputation: 
49
 | 
			| RE: Alone in the Dark - Custom Story 
 
				Good luck in your project. It's too early to announce, but good luck and don't abandon halfway.
			 
 |  |  
	| 10-03-2014, 02:45 AM |  |  
	
		| Valid Games   Junior Member
 
 Posts: 8
 Threads: 1
 Joined: Oct 2014
 Reputation: 
0
 | 
			| RE: Alone in the Dark - Custom Story 
 
				 (10-03-2014, 02:45 AM)Daemian Wrote:  Good luck in your project. It's too early to announce, but good luck and don't abandon halfway. 
Oh we aren't. I really enjoy doing this, and I know that our team loves making it as well!
			 |  |  
	| 10-03-2014, 04:19 AM |  |  |