DnALANGE
Banned
Posts: 1,549
Threads: 73
Joined: Jan 2012
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RE: change Player sound in a map?
Try this :
FadeGlobalSoundVolume(0.1, 5);
This will fade all the sounds (.SNT and MUSIC)
This will NOT be .ogg files.
SO... add this script there and add every 0.5??? seconds a female footstep with .ogg..
AND use a MUSIC file (.ogg) also in PLAYGUI!!! not playmusic<- will also fade the sound.
Try that if you want?
(This post was last modified: 10-13-2014, 07:43 PM by DnALANGE.)
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10-13-2014, 07:41 PM |
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Mudbill
Muderator
Posts: 3,881
Threads: 59
Joined: Apr 2013
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179
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RE: change Player sound in a map?
Not that I have used FadeGlobalSoundVolume before because I haven't really had the need to, but I would expect it to mute ALL types of sound. It doesn't make much sense to me that it only changes a few certain sound types. Is this really what happens? I might have to test that.
(This post was last modified: 10-13-2014, 09:36 PM by Mudbill.)
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10-13-2014, 09:36 PM |
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