I've been testing out switch case Statements to make random scares.
I've used this tutorial: 
https://wiki.frictionalgames.com/hpl2/tu...dom_scares
And I get a Unexpected End of File error. (Yes I know I haven't put anything in the cases.)
void OnStart()
{
AddEntityCollideCallback("Player", "ScriptArea_1", "Scare", true, 1);
}
void PlrCollideSwitch(string &in asParent, string &in asChild, int alState)
{
    int x = RandInt(1, 5)
    switch(x)
{
    case 1:
        //Scare 1
            break;
    case 2:
        //Scare 2
            break;
    case 3:
        //Scare 3
            break;
    case 4:
        //Scare 4
            break;
    case 5:
        //Scare 5
            break;
}