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		| A.M Team  Banned
 
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			| Custom Lantern Help! 
 
				Just so we get this out of the way... I DO NOT NEED A CUSTOM MODEL 
Now that that's cleared up, I would like some help with this model I made in Blender 2.68a:
 ![[Image: ofUrKAs.jpg]](http://i.imgur.com/ofUrKAs.jpg)  
This lovely model can be seen in the model editor but not in the model editor's preview mode nor in the level editor. This is a bit worrying to me as the model need to be the custom lantern in the game. The model will be used as the lantern ITEM  and the ACTUAL LANTERN .
 ![[Image: GtCcwps.jpg]](http://i.imgur.com/GtCcwps.jpg)  
See what I mean? I have 2 versions of the same model, I just want to know how to make it into an actual pick-able and usable lantern. It does have 1 bone attached to it so animation shouldn't be a problem (unless it is).
 
If you should know I followed the following threads making the files and the model:
https://www.frictionalgames.com/forum/th...der+export
https://www.frictionalgames.com/forum/th...om+lantern
If ANYONE can help me, because in my IFC this is an essential part, I will give you credit in the credits (unless you specifically request not to) and 1+ you!   
I really hope anyone can help me, I am putting alot of effort into this!
 MODEL HERE: 
				
(This post was last modified: 01-29-2015, 07:25 PM by A.M Team.)
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	| 01-29-2015, 07:25 PM |  |  
	
		| Traggey   is mildly amused
 
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			| RE: Custom Lantern Help! 
 
				Do you have a proper .mat file set up? And where are your texture sources located?
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	| 01-29-2015, 09:40 PM |  |  
	
		| Mudbill   Muderator
 
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			| RE: Custom Lantern Help! 
 
				Seeing as you're setting up a custom lantern, just make sure you have a mod set up and not a custom story. I'm assuming you do, but a lot of people tend to miss that.
			 
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	| 01-30-2015, 12:41 AM |  |  
	
		| Daemian   Posting Freak
 
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			| RE: Custom Lantern Help! 
 
				I guess I can take look -in a minute- 
 
I think your problem is the material you're using in Blender for your textures, you should use lambert  for Amnesia. Can you try that?
 
ModelView.exe crashes instantly so I guess it's when it tries to generate the material file.
 
content of screwdriver.dae : (You can see there's no lambert  material)
 
				
(This post was last modified: 01-30-2015, 04:02 AM by Daemian.)
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	| 01-30-2015, 03:06 AM |  |  
	
		| A.M Team  Banned
 
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			| RE: Custom Lantern Help! 
 
				 (01-30-2015, 03:06 AM)Daemian Wrote:  I guess I can take look -in a minute-
 I think your problem is the material you're using in Blender for your textures, you should use lambert for Amnesia. Can you try that?
 
 ModelView.exe crashes instantly so I guess it's when it tries to generate the material file.
 
 content of screwdriver.dae: (You can see there's no lambert material)
 
 
According to Blender when I open up the model it already has a lambert material:
 ![[Image: 0HAUMmA.jpg]](http://i.imgur.com/0HAUMmA.jpg)  
  (01-29-2015, 09:40 PM)Traggey Wrote:  Do you have a proper .mat file set up? And where are your texture sources located? 
Yes I do have a proper .mat file that works. I don't know what you mean for 'sources' but the image texture is in the file I included.
			 
				
(This post was last modified: 01-30-2015, 02:01 PM by A.M Team.)
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	| 01-30-2015, 02:00 PM |  |  
	
		| PutraenusAlivius   Posting Freak
 
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			| RE: Custom Lantern Help! 
 
				Just a question, probably won't fix this, but why is there an armature when I open the model? Also, when I opened the model file, Blender reported a parsing error.
			 
 "Veni, vidi, vici.""I came, I saw, I conquered."
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	| 01-30-2015, 04:19 PM |  |  
	
		| A.M Team  Banned
 
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			| RE: Custom Lantern Help! 
 
				 (01-30-2015, 04:19 PM)Julius Caesar Wrote:  Just a question, probably won't fix this, but why is there an armature when I open the model? Also, when I opened the model file, Blender reported a parsing error. 
I don't know what you mean about the parsing error but there is one bone in the object used       for different animations for the lantern.
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	| 01-30-2015, 07:36 PM |  |  
	
		| A.M Team  Banned
 
 Posts: 811
 Threads: 63
 Joined: Sep 2014
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			| RE: Custom Lantern Help! 
 
				Okay, I know what I'm doing now. I'm not going to use it as a LANTERN , rather I'm going to use it as a pick-able custom ITEM .
 
Anybody who knows what type of project I'm doing will maybe know what I'm planning to use the item for!    
Thanks for the help though, it means allot!    |  |  
	| 02-01-2015, 06:00 PM |  |  |