Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 29 Vote(s) - 4.45 Average
  • 1
  • 2
  • 3
  • 4
  • 5
The Ultimate SOMA Discussion Thread
Chrysler Offline
Member

Posts: 220
Threads: 2
Joined: May 2010
Reputation: 16
RE: The Ultimate SOMA Discussion Thread

(05-25-2015, 02:56 PM)(拉赫兰) Romulator Wrote: We got a new game it seems.

run pk1/pd.exe
Commands it accepts:
Quote:A X Y TILE
I
P X Y TILE
R X Y
T X Y
Typing I writes " L: 2 / F: 1 / J: 1 / 7: 3 / X: 0 / -: 1 / I: 1"
05-25-2015, 02:59 PM
Find
GhylTarvoke Offline
Member

Posts: 236
Threads: 14
Joined: May 2015
Reputation: 9
RE: The Ultimate SOMA Discussion Thread

(05-25-2015, 02:57 PM)Plazmater Wrote: Ye, 013.snd is different and i can barely understand something in the end.

This is more frustrating than ever.

(05-25-2015, 02:56 PM)(拉赫兰) Romulator Wrote: We got a new game it seems.

run pk1/pd.exe

What ? It doesn't do anything for me when i type run play pd.exe. D:

Just "run pd".
(This post was last modified: 05-25-2015, 03:01 PM by GhylTarvoke.)
05-25-2015, 03:00 PM
Find
Apjjm Offline
Is easy to say

Posts: 496
Threads: 18
Joined: Apr 2011
Reputation: 52
RE: The Ultimate SOMA Discussion Thread

For pd.exe using "i" i got:
L:1 / F:1 / J: 0 / 7:2 / X: 1 / -:2 / I: 1
05-25-2015, 03:02 PM
Find
GhylTarvoke Offline
Member

Posts: 236
Threads: 14
Joined: May 2015
Reputation: 9
RE: The Ultimate SOMA Discussion Thread

(05-25-2015, 02:59 PM)Chrysler Wrote:
(05-25-2015, 02:56 PM)(拉赫兰) Romulator Wrote: We got a new game it seems.

run pk1/pd.exe
Commands it accepts:
Quote:A X Y TILE
I
P X Y TILE
R X Y
T X Y
Typing I writes " L: 2 / F: 1 / J: 1 / 7: 3 / X: 0 / -: 1 / I: 1"

I have a different output: "L: 1 / F: 3 / J: 2 / 7: 1 / X: 0 / -: 1 / I: 2"
05-25-2015, 03:02 PM
Find
Sampyli Offline
Senior Member

Posts: 386
Threads: 2
Joined: Jan 2013
Reputation: 8
RE: The Ultimate SOMA Discussion Thread

"L: 0 / F: 1 / J: 1 / 7: 0 / X: 1 / -: 3 / I: 1" for me
05-25-2015, 03:03 PM
Find
Apjjm Offline
Is easy to say

Posts: 496
Threads: 18
Joined: Apr 2011
Reputation: 52
RE: The Ultimate SOMA Discussion Thread

I just tried "a 1 1 f" and it filled the corner with a box.

Edit: tried "j" it said "no j tiles left"
L is a valid tile type
x is a valid tile type
7 is a valid tile type

Edit 2: (Guessing the tile types directly map to what is in the I command).
(This post was last modified: 05-25-2015, 03:07 PM by Apjjm.)
05-25-2015, 03:04 PM
Find
GhylTarvoke Offline
Member

Posts: 236
Threads: 14
Joined: May 2015
Reputation: 9
RE: The Ultimate SOMA Discussion Thread

Try typing "a 2 4 j". It changes the image.

EDIT: Ninja'd.
(This post was last modified: 05-25-2015, 03:05 PM by GhylTarvoke.)
05-25-2015, 03:04 PM
Find
Plazmater Offline
Member

Posts: 122
Threads: 24
Joined: Aug 2013
Reputation: 1
RE: The Ultimate SOMA Discussion Thread

L: 2 / F: 1 / J: 1 / 7: 0 / X: 1 / -: 2 / I: 3

...
05-25-2015, 03:05 PM
Find
Romulator Offline
Not Tech Support ;-)

Posts: 3,628
Threads: 63
Joined: Jan 2013
Reputation: 195
RE: The Ultimate SOMA Discussion Thread

(05-25-2015, 02:59 PM)Chrysler Wrote: Commands it accepts:
Quote:A X Y TILE
I
P X Y TILE
R X Y
T X Y
Typing I writes " L: 2 / F: 1 / J: 1 / 7: 3 / X: 0 / -: 1 / I: 1"

A Adds a Tile
I shows what tiles you have
P Places a Tile (Same as A?)
R Removes a Tile
T Removes a Tile (same as R?)

X is X coordinate
Y is Y coordinate

The L/F/J/7/X/-/I are tile types and the number is how many you have.

1 1 is the top left. 4 4 is bottom Right.

Discord: Romulator#0001
[Image: 3f6f01a904.png]
05-25-2015, 03:08 PM
Find
Paddy™ Offline
Posting Freak

Posts: 1,351
Threads: 43
Joined: Feb 2012
Reputation: 224
RE: The Ultimate SOMA Discussion Thread

Remove 1 1 will remove the tile from the first box, just change the numbers as needed.

EDIT: ninja'd.

(This post was last modified: 05-25-2015, 03:10 PM by Paddy™.)
05-25-2015, 03:09 PM
Find




Users browsing this thread: 8 Guest(s)