foodhurt2
foodhurt3
foodhurt4
Try removing those
---
I see the problem...
///Time between hunger periods
void startGlobalHungerTimer(){
AddTimer("starvation", 600, "foodhurt");
}
--
void eating1(string &in asTimer){
FadePlayerRollTo(0, 33, 33);
FadeIn(2);
GiveSanityBoostSmall();
AddPlayerHealth(20);
SetPlayerMoveSpeedMul(1);
FadeImageTrailTo(0, 0.5f);
PlayGuiSound("eating-apple.snt", 10);
SetEntityActive("ScriptArea_7", false);
SetMessage("Messages", "IAte", 2);
startGlobalHungerTimer();// <--- Keeps recalling every time!
}