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Loading a Custom Story(MAC)
Corvo Offline
Junior Member

Posts: 22
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Joined: Dec 2013
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#1
Loading a Custom Story(MAC)

So I just finished SOMA and I wanted to tryout the [Developer Test]Small Custom Campaign, so I downloaded it on steam, but I cant find how to play it. I've tried finding the "second play button" and modlauncher, but I cant find it, I even created an folder called "mods" on steam>steamapps>common>SOMA>mods and put the downloaded content there.
09-26-2015, 11:38 PM
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Mudbill Offline
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Posts: 3,881
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#2
RE: Loading a Custom Story(MAC)

I don't think Mac has that feature ready quite yet. At least the editors aren't, and if the modlauncher isn't either, then it might be so.

09-27-2015, 02:20 AM
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PythonBlue Offline
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#3
RE: Loading a Custom Story(MAC)

Well, worst case scenario, I'm sure you could resort to how total conversions in Amnesia worked for now: replacing the "main_init.cfg" file.

09-27-2015, 02:01 PM
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Mudbill Offline
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#4
RE: Loading a Custom Story(MAC)

Ah yes, now that you mention it, I think FG said to use that as a temporary solution until it's been implemented. Though, don't replace the config file, just add a launch option instead.

For Steam, that would be on the properties of the game > Set launch options.
For retail, you can use a .bat file to launch the SOMA.exe file with arguments.

The argument should be the relative path to the new config:
mods/modname/config/main_init.cfg - Or similar

(This post was last modified: 09-27-2015, 03:22 PM by Mudbill.)
09-27-2015, 03:21 PM
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Corvo Offline
Junior Member

Posts: 22
Threads: 3
Joined: Dec 2013
Reputation: 1
#5
RE: Loading a Custom Story(MAC)

Gonna try the argument later, I just installed windows with bootcamp, so now I can usa all the features, already trying the level editor. But thanks anyway Smile
09-27-2015, 11:38 PM
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