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Billboard particles
Radiance Offline
Senior Member

Posts: 319
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Joined: Aug 2015
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#1
Billboard particles

I've saw billboards as light rays and dust for creating static lighting effect.
How to make it directional billboard as particle effect ?
So, that it starts with initals velocity from some position and ends after a few seconds ?

And before I import it, do I need to change perspective in the image and prepare it to acts as a billboard?
I've made it 1024*1024.

Spoiler below!
10-01-2015, 03:12 AM
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Rapture Offline
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#2
RE: Billboard particles

The Light Rays are billboards, use the Billboard Icon on the left side of the Level Editor. When you open up the Explorer, go to the "billboard" path and find the one you want.

The dust are Particle Systems, you can find the Particle System Icon on the left side of the Level Editor and browse through the particle folders.

"So, that it starts with initals velocity from some position and ends after a few seconds ?"
If your looking into custom particles for your needs, play around with the Particle Editor.

HPL3 Wiki Start Guide - https://wiki.frictionalgames.com/hpl3/to...icleeditor
10-01-2015, 04:25 PM
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Radiance Offline
Senior Member

Posts: 319
Threads: 34
Joined: Aug 2015
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#3
RE: Billboard particles

I'm learning PS and scripting. It came to my mind how to achieve this easier.
Is it possible to find the script of the stun baton in the editor ?
Stun baton releases PS with a keypress. I would like to attach this additional billboard to it.
I'm not versitale programmer to write a script because I don't know angelscript that well but maybe with this example, I could acctualy do it.
(This post was last modified: 10-01-2015, 05:11 PM by Radiance.)
10-01-2015, 05:11 PM
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