aEntryType is not a tString, it is an eSoundEntryType
https://wiki.frictionalgames.com/hpl3/ga...nd_playgui
Possible values for eSoundEntryType (in hps_api.hps)
enum eSoundEntryType
{
eSoundEntryType_World,
eSoundEntryType_WorldClean,
eSoundEntryType_Gui,
eSoundEntryType_GuiWorld,
eSoundEntryType_Safe,
eSoundEntryType_WorldAll,
eSoundEntryType_GuiAll,
eSoundEntryType_AllExceptGui,
eSoundEntryType_All
};
These pretty much mean different "mixing tracks", as in if you play a sound in Gui and fade the World sounds, the sound you were playing in Gui will not be affected.