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[solved]Crashes during loads 
			 
			
				Well, looks like I got more to worry about than Vsync not working. 
I can't play the game! It crashes randomly during loads. I've been trying to play the mine section (with the explosives) all day now and it just keeps on crashing when I go through doors!!
 
Here is the hpl log:
 Quote:-------- THE HPL ENGINE LOG ------------ 
 
Creating Engine Modules 
-------------------------------------------------------- 
 Creating graphics module 
 Creating system module 
 Creating resource module 
 Creating input module 
 Creating sound module 
 Creating physics module 
 Creating ai module 
 Creating gui module 
 Creating haptic module 
 Creating scene module 
-------------------------------------------------------- 
 
Initializing Resources Module 
-------------------------------------------------------- 
 Creating resource managers 
 Misc Creation 
-------------------------------------------------------- 
 
Initializing Graphics Module 
-------------------------------------------------------- 
 Init low level graphics 
 Setting video mode: 1440 x 900 - 32 bpp 
 Init Glee...OK 
 Setting up OpenGL 
  Max texture image units: 16 
  Max texture coord units: 8 
  Two sided stencil: 1 
  Vertex Buffer Object: 1 
  Anisotropic filtering: 1 
  Max Anisotropic degree: 16 
  Multisampling: 1 
  Vertex Program: 1 
  Fragment Program: 1 
  NV Register Combiners: 0 
  NV Register Combiners Stages: 1810538 
  ATI Fragment Shader: 0 
 Creating graphic systems 
  Creating Renderer2D 
  Renderer2D created 
  Creating Renderer3D 
   Load Renderer3D gpu programs: 
    Extrude 
CG: 'ShadowExtrude_vp.cg' using profile: 'vp40' 
CG: 'ShadowExtrude_fp.cg' using profile: 'fp40' 
    Diffuse Vertex 
CG: 'Diffuse_Color_vp.cg' using profile: 'vp40' 
    Diffuse Fragment 
CG: 'Diffuse_Color_fp.cg' using profile: 'fp40' 
    Fog 
CG: 'Fog_Solid_vp.cg' using profile: 'vp40' 
CG: 'Fog_Solid_fp.cg' using profile: 'fp40' 
   Creating fog textures: Solid Additive Alpha  
CG: 'refract_vp.cg' using profile: 'vp40' 
CG: 'refract_fp.cg' using profile: 'fp40' 
CG: 'refract_special_fp.cg' using profile: 'fp40' 
   init sky box 
  Renderer3D created 
 Creating screen buffers size 1440.000000 : 900.000000 
 Creating programs 
CG: 'PostEffect_Blur_vp.cg' using profile: 'vp40' 
CG: 'PostEffect_Blur_Rect_fp.cg' using profile: 'fp40' 
CG: 'PostEffect_Blur_2D_fp.cg' using profile: 'fp40' 
CG: 'PostEffect_Bloom_vp.cg' using profile: 'vp40' 
CG: 'PostEffect_Bloom_fp.cg' using profile: 'fp40' 
CG: 'PostEffect_Motion_vp.cg' using profile: 'vp40' 
Dynamic loops in motion blur fp not supported, loading static instead. 
CG: 'PostEffect_Motion_staticloop_fp.cg' using profile: 'fp40' 
CG: 'PostEffect_DoF_vp.cg' using profile: 'vp40' 
CG: 'PostEffect_DoF_fp.cg' using profile: 'fp40' 
  RendererPostEffects created 
 Adding engine materials 
-------------------------------------------------------- 
 
Initializing Sound Module 
-------------------------------------------------------- 
 Initializing OpenAL. 
  Trying to open hardware device... Success! 
  Device name: Built-in Output 
  Number of mono sources: 32 
  Vendor name: Apple Computer Inc. 
  Renderer: Software 
  OpenAL Version Supported: 1.1 
  EFX: 0 
-------------------------------------------------------- 
 
Initializing Game Module 
-------------------------------------------------------- 
 Adding engine updates 
 Initializing script functions 
-------------------------------------------------------- 
 
User Initialization 
-------------------------------------------------------- 
WARNING: Language entry 'EventKeyInNoPower' in category '01_10_small_shaft' already exists! 
Initializing Penumbra: Overture 
  Version	$Rev: 2993 $ 
  Date	$Date: 2009-07-23 22:49:24 -0400 (Thu, 23 Jul 2009) $ 
Checking Supported Profiles 
  Profile CG_PROFILE_VP40 is supported 
  Profile CG_PROFILE_FP40 is supported 
  Profile CG_PROFILE_ARBVP1 is supported 
  Profile CG_PROFILE_ARBFP1 is supported 
  Profile CG_PROFILE_GLSLV is supported 
  Profile CG_PROFILE_GLSLF is supported 
  Profile CG_PROFILE_GLSLC is supported 
Trying to load vertex program! 
CG: 'Test' using profile: 'vp40' 
Success! 
CG: 'DiffuseSpec_Light_vp.cg' using profile: 'vp40' 
CG: 'DiffuseSpec_Light_Spot_vp.cg' using profile: 'vp40' 
CG: 'BumpSpec_Light_fp.cg' using profile: 'fp40' 
CG: 'BumpSpec_Light_Spot_fp.cg' using profile: 'fp40' 
CG: 'Ambient_Color_fp.cg' using profile: 'fp40' 
-------------------------------------------------------- 
 
Game Running 
-------------------------------------------------------- 
Loading collada for 'maps/level01_03_shafts.dae' took: 1276 ms 
CG: 'BumpColorSpec_Light_fp.cg' using profile: 'fp40' 
CG: 'BumpColorSpec_Light_Spot_fp.cg' using profile: 'fp40' 
CG: 'Fog_Trans_vp.cg' using profile: 'vp40' 
CG: 'Fog_Trans_Alpha_fp.cg' using profile: 'fp40' 
CG: 'Diffuse_Light_vp.cg' using profile: 'vp40' 
CG: 'Diffuse_Light_Spot_vp.cg' using profile: 'vp40' 
CG: 'Bump_Light_fp.cg' using profile: 'fp40' 
CG: 'Bump_Light_Spot_fp.cg' using profile: 'fp40' 
CG: 'Diffuse_Light_fp.cg' using profile: 'fp40' 
CG: 'Diffuse_Light_Spot_fp.cg' using profile: 'fp40' 
WARNING: Texture 'blinn7-fx' was not found! 
WARNING: Texture 'blinn7-fx' was not found! 
WARNING: Texture 'blinn7-fx' was not found! 
WARNING: Texture 'blinn7-fx' was not found! 
WARNING: Texture 'blinn7-fx' was not found! 
WARNING: Texture 'blinn7-fx' was not found! 
WARNING: Texture 'blinn7-fx' was not found! 
WARNING: Texture 'blinn7-fx' was not found! 
WARNING: Texture 'blinn7-fx' was not found! 
WARNING: Texture 'blinn7-fx' was not found! 
WARNING: Texture 'blinn7-fx' was not found! 
WARNING: Texture 'blinn7-fx' was not found! 
WARNING: Texture 'blinn7-fx' was not found! 
WARNING: Texture 'blinn7-fx' was not found! 
WARNING: Texture 'blinn7-fx' was not found! 
WARNING: Texture 'blinn7-fx' was not found! 
WARNING: Texture 'blinn7-fx' was not found! 
WARNING: Texture 'blinn7-fx' was not found! 
WARNING: Texture 'blinn7-fx' was not found! 
WARNING: Texture 'blinn7-fx' was not found! 
WARNING: Texture 'blinn7-fx' was not found! 
WARNING: Texture 'blinn7-fx' was not found! 
WARNING: Texture 'blinn7-fx' was not found! 
WARNING: Texture 'blinn7-fx' was not found! 
WARNING: Texture 'blinn7-fx' was not found! 
WARNING: Texture 'blinn7-fx' was not found! 
WARNING: Texture 'blinn7-fx' was not found! 
WARNING: Texture 'blinn7-fx' was not found! 
WARNING: Texture 'blinn7-fx' was not found! 
WARNING: Texture 'blinn7-fx' was not found! 
WARNING: Texture 'blinn7-fx' was not found! 
WARNING: Texture 'blinn7-fx' was not found! 
WARNING: Texture 'blinn7-fx' was not found! 
WARNING: Texture 'blinn7-fx' was not found! 
CG: 'Fog_Trans_Mod_fp.cg' using profile: 'fp40' 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: particle system 0 in plamp1 does not exist anymore! 
WARNING: particle system 0 in plamp3 does not exist anymore! 
WARNING: particle system 0 in plamp7 does not exist anymore! 
WARNING: particle system 0 in plamp8 does not exist anymore! 
Loading collada for 'maps/level01_07_lead_mine_shafts_A.dae' took: 1080 ms 
ERROR: Couldn't create SoundEntity 'unbreak_impact_fence_med.snt' 
WARNING: Couldn't preload sound 'unbreak_impact_fence_med' 
ERROR: Couldn't create material '.mat' 
WARNING: Could not load material '' 
ERROR: Couldn't create material '.mat' 
WARNING: Could not load material '' 
ERROR: Couldn't create material '.mat' 
WARNING: Could not load material '' 
ERROR: Couldn't create material '.mat' 
WARNING: Could not load material '' 
ERROR: Couldn't create material '.mat' 
WARNING: Could not load material '' 
ERROR: Couldn't create material '.mat' 
WARNING: Could not load material '' 
ERROR: Couldn't create material '.mat' 
WARNING: Could not load material '' 
ERROR: Couldn't create material '.mat' 
WARNING: Could not load material '' 
Clearing all previously saved maps... 
WARNING: Couldn't find sound entity 'mShort' 
WARNING: Couldn't find sound entity 'mLong' 
ERROR: Couldn't find game entity 'beam2' 
WARNING: Couldn't find game entity 'beam2' 
ERROR: Couldn't find game entity 'link03' 
WARNING: Couldn't find object entity 'link03' 
ERROR: Couldn't find game entity 'link05' 
WARNING: Couldn't find object entity 'link05' 
ERROR: Couldn't find game entity 'wiredoor' 
WARNING: Couldn't find game entity 'wiredoor' 
ERROR: Couldn't find game entity 'descmachine' 
WARNING: Couldn't find game entity 'descmachine' 
ERROR: Couldn't find game entity 'descstairs1' 
WARNING: Couldn't find game entity 'descstairs1' 
ERROR: Couldn't find game entity 'descstairs2' 
WARNING: Couldn't find game entity 'descstairs2' 
ERROR: Couldn't find game entity 'descthing1' 
WARNING: Couldn't find game entity 'descthing1' 
WARNING: Couldn't find start position 'link1' 
ERROR: Couldn't find game entity 'searchfade04' 
WARNING: Couldn't find lamp 'searchfade04' 
WARNING: Couldn't find sound entity 'light4' 
Loading map 'level01_07_lead_mine_shafts_A.dae' took: 4919 ms 
WARNING: Couldn't find timer 'radiovoice1' 
WARNING: Couldn't find timer 'radiovoice2' 
Loading collada for 'maps/level01_09_generator_room.dae' took: 1294 ms 
CG: 'Fog_Trans_ModX2_fp.cg' using profile: 'fp40' 
ERROR: Couldn't create material '.mat' 
WARNING: Could not load material '' 
WARNING: Parent 'group3' couldn't be found! Failed to attach 'artefact01_pointLight1' to 'artefact01'.Attaching directly to mesh. 
ERROR: Couldn't find 0-face 'stevecube_pos_x', for cubemap 'stevecube' 
Loading map 'level01_09_generator_room.dae' took: 4372 ms 
WARNING: Notebook task '01_09_battery_missing' already exists 
Loading collada for 'maps/level01_07_lead_mine_shafts_A.dae' took: 599 ms 
ERROR: Couldn't create SoundEntity 'unbreak_impact_fence_med.snt' 
WARNING: Couldn't preload sound 'unbreak_impact_fence_med' 
ERROR: Couldn't create material '.mat' 
WARNING: Could not load material '' 
ERROR: Couldn't create material '.mat' 
WARNING: Could not load material '' 
ERROR: Couldn't create material '.mat' 
WARNING: Could not load material '' 
ERROR: Couldn't create material '.mat' 
WARNING: Could not load material '' 
ERROR: Couldn't create material '.mat' 
WARNING: Could not load material '' 
ERROR: Couldn't create material '.mat' 
WARNING: Could not load material '' 
ERROR: Couldn't create material '.mat' 
WARNING: Could not load material '' 
ERROR: Couldn't create material '.mat' 
WARNING: Could not load material '' 
ERROR: Couldn't find game entity 'searchfade04' 
WARNING: Couldn't find lamp 'searchfade04' 
WARNING: Couldn't find sound entity 'light4' 
Loading map 'level01_07_lead_mine_shafts_A.dae' took: 1998 ms 
WARNING: Could not find language file category '' 
WARNING: Could not find language file category '' 
WARNING: Couldn't find timer 'radiovoice1' 
WARNING: Couldn't find timer 'radiovoice2' 
Loading collada for 'maps/level01_09_generator_room.dae' took: 766 ms 
WARNING: Parent 'group3' couldn't be found! Failed to attach 'artefact01_pointLight1' to 'artefact01'.Attaching directly to mesh. 
ERROR: Couldn't create material '.mat' 
WARNING: Could not load material '' 
ERROR: Couldn't find 0-face 'stevecube_pos_x', for cubemap 'stevecube' 
Loading map 'level01_09_generator_room.dae' took: 3045 ms 
ERROR: Cannot find sub entity 'wcrate_broken_pieceShape1' in mesh 'modern_mine_woodcrate_broken_battery.dae' 
ERROR: Cannot find sub entity 'wcrate_broken_pieceShape2' in mesh 'modern_mine_woodcrate_broken_battery.dae' 
ERROR: Cannot find sub entity 'wcrate_broken_pieceShape3' in mesh 'modern_mine_woodcrate_broken_battery.dae' 
ERROR: Cannot find sub entity 'wcrate_broken_pieceShape4' in mesh 'modern_mine_woodcrate_broken_battery.dae' 
WARNING: Could not find language file category '' 
Loading collada for 'maps/level01_07_lead_mine_shafts_A.dae' took: 606 ms 
ERROR: Couldn't create SoundEntity 'unbreak_impact_fence_med.snt' 
WARNING: Couldn't preload sound 'unbreak_impact_fence_med' 
ERROR: Couldn't create material '.mat' 
WARNING: Could not load material '' 
ERROR: Couldn't create material '.mat' 
WARNING: Could not load material '' 
ERROR: Couldn't create material '.mat' 
WARNING: Could not load material '' 
ERROR: Couldn't create material '.mat' 
WARNING: Could not load material '' 
ERROR: Couldn't create material '.mat' 
WARNING: Could not load material '' 
ERROR: Couldn't create material '.mat' 
WARNING: Could not load material '' 
ERROR: Couldn't create material '.mat' 
WARNING: Could not load material '' 
ERROR: Couldn't create material '.mat' 
WARNING: Could not load material '' 
ERROR: Couldn't find game entity 'searchfade04' 
WARNING: Couldn't find lamp 'searchfade04' 
WARNING: Couldn't find sound entity 'light4' 
Loading map 'level01_07_lead_mine_shafts_A.dae' took: 2009 ms 
WARNING: Notebook task '01_07_no_panel_power' already exists 
WARNING: Couldn't find timer 'radiovoice1' 
WARNING: Couldn't find timer 'radiovoice2' 
Loading collada for 'maps/level01_09_generator_room.dae' took: 766 ms 
WARNING: Parent 'group3' couldn't be found! Failed to attach 'artefact01_pointLight1' to 'artefact01'.Attaching directly to mesh. 
ERROR: Couldn't create material '.mat' 
WARNING: Could not load material '' 
ERROR: Couldn't find 0-face 'stevecube_pos_x', for cubemap 'stevecube' 
Loading map 'level01_09_generator_room.dae' took: 2947 ms 
WARNING: Could not find language file category '' 
WARNING: Could not find language file category '' 
ERROR: Couldn't find game entity 'genmanual' 
WARNING: Couldn't find game entity 'genmanual' 
Loading collada for 'maps/level01_07_lead_mine_shafts_A.dae' took: 597 ms 
ERROR: Couldn't create SoundEntity 'unbreak_impact_fence_med.snt' 
WARNING: Couldn't preload sound 'unbreak_impact_fence_med' 
CG: 'Fog_Trans_Mod_fp.cg' using profile: 'fp40' 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
ERROR: Couldn't create material '.mat' 
WARNING: Could not load material '' 
ERROR: Couldn't create material '.mat' 
WARNING: Could not load material '' 
ERROR: Couldn't create material '.mat' 
WARNING: Could not load material '' 
ERROR: Couldn't create material '.mat' 
WARNING: Could not load material '' 
ERROR: Couldn't create material '.mat' 
WARNING: Could not load material '' 
ERROR: Couldn't create material '.mat' 
WARNING: Could not load material '' 
ERROR: Couldn't create material '.mat' 
WARNING: Could not load material '' 
ERROR: Couldn't create material '.mat' 
WARNING: Could not load material '' 
WARNING: Could not find language file category '' 
WARNING: Couldn't find timer 'radiovoice1' 
WARNING: Couldn't find timer 'radiovoice2' 
Loading collada for 'maps/level01_09_generator_room.dae' took: 760 ms 
WARNING: Parent 'group3' couldn't be found! Failed to attach 'artefact01_pointLight1' to 'artefact01'.Attaching directly to mesh. 
ERROR: Couldn't create material '.mat' 
WARNING: Could not load material '' 
ERROR: Couldn't find 0-face 'stevecube_pos_x', for cubemap 'stevecube' 
Loading map 'level01_09_generator_room.dae' took: 2936 ms 
ERROR: Cannot find sub entity 'wcrate_broken_pieceShape1' in mesh 'modern_mine_woodcrate_broken_battery.dae' 
ERROR: Cannot find sub entity 'wcrate_broken_pieceShape2' in mesh 'modern_mine_woodcrate_broken_battery.dae' 
ERROR: Cannot find sub entity 'wcrate_broken_pieceShape3' in mesh 'modern_mine_woodcrate_broken_battery.dae' 
ERROR: Cannot find sub entity 'wcrate_broken_pieceShape4' in mesh 'modern_mine_woodcrate_broken_battery.dae' 
WARNING: Could not find language file category '' 
WARNING: Could not find language file category '' 
WARNING: Could not find language file category '' 
ERROR: Couldn't find game entity 'genmanual' 
WARNING: Couldn't find game entity 'genmanual' 
  
And here is the crash report:
 Quote:Process:         Penumbra [484] 
Path:            /Applications/Penumbra Collection/Overture/Penumbra.app/Contents/MacOS/Penumbra 
Identifier:      com.frictionalgames.PenumbraOverture 
Version:         1.0.2993 (1.0.2993) 
Code Type:       X86 (Native) 
Parent Process:  launchd [91] 
 
Date/Time:       2010-01-24 19:45:04.481 -0600 
OS Version:      Mac OS X 10.6.2 (10C540) 
Report Version:  6 
 
Exception Type:  EXC_CRASH (SIGSEGV) 
Exception Codes: 0x0000000000000000, 0x0000000000000000 
Crashed Thread:  1  Dispatch queue: com.apple.libdispatch-manager 
 
Thread 0:  Dispatch queue: com.apple.main-thread 
0   ...ionalgames.PenumbraOverture	0x000efb53 cPlayer::RemoveCollideScriptWithChildEntity(iGameEntity*) + 83 
1   ...ionalgames.PenumbraOverture	0x0002f8dc iGameEntity::~iGameEntity() + 172 
2   ...ionalgames.PenumbraOverture	0x00125f08 cGameDamageArea::~cGameDamageArea() + 24 
3   ...ionalgames.PenumbraOverture	0x000e0d41 void hpl::STLMapDeleteAll<std::multimap<std: tring, iGameEntity*, std::less<std: tring>, std::allocator<std::pair<std: tring const, iGameEntity*> > > >(std::multimap<std: tring, iGameEntity*, std::less<std: tring>, std::allocator<std::pair<std: tring const, iGameEntity*> > >&) + 49 
4   ...ionalgames.PenumbraOverture	0x000d7d79 cMapHandler: estroyAll() + 41 
5   ...ionalgames.PenumbraOverture	0x000db2c5 cMapHandler::Load(std: tring const&, std: tring const&) + 1285 
6   ...ionalgames.PenumbraOverture	0x000dc009 cMapHandler::Update(float) + 665 
7   ...ionalgames.PenumbraOverture	0x002bd3e6 hpl::cUpdater::Update(float) + 102 
8   ...ionalgames.PenumbraOverture	0x0017daa9 hpl::cGame::Run() + 281 
9   ...ionalgames.PenumbraOverture	0x000a3c28 hplMain(std: tring const&) + 216 
10  ...ionalgames.PenumbraOverture	0x001c256e SDL_main + 222 
11  ...ionalgames.PenumbraOverture	0x00122202 -[SDLMain applicationDidFinishLaunching:] + 66 
12  com.apple.Foundation          	0x9574d270 _nsnote_callback + 345 
13  com.apple.CoreFoundation      	0x94dd59a9 __CFXNotificationPost + 905 
14  com.apple.CoreFoundation      	0x94dd53da _CFXNotificationPostNotification + 186 
15  com.apple.Foundation          	0x95742094 -[NSNotificationCenter postNotificationName:object:userInfo:] + 128 
16  com.apple.Foundation          	0x9574f471 -[NSNotificationCenter postNotificationName:object:] + 56 
17  com.apple.AppKit              	0x900d673a -[NSApplication _postDidFinishNotification] + 125 
18  com.apple.AppKit              	0x900d664a -[NSApplication _sendFinishLaunchingNotification] + 74 
19  com.apple.AppKit              	0x9022d595 -[NSApplication(NSAppleEventHandling) _handleAEOpen:] + 274 
20  com.apple.AppKit              	0x9022d1b5 -[NSApplication(NSAppleEventHandling) _handleCoreEvent:withReplyEvent:] + 101 
21  com.apple.Foundation          	0x95782404 -[NSAppleEventManager dispatchRawAppleEvent:withRawReply:handlerRefCon:] + 511 
22  com.apple.Foundation          	0x957821c8 _NSAppleEventManagerGenericHandler + 228 
23  com.apple.AE                  	0x9717ff3a aeDispatchAppleEvent(AEDesc const*, AEDesc*, unsigned long, unsigned char*) + 166 
24  com.apple.AE                  	0x9717fe39 dispatchEventAndSendReply(AEDesc const*, AEDesc*) + 43 
25  com.apple.AE                  	0x9717fd46 aeProcessAppleEvent + 197 
26  com.apple.HIToolbox           	0x9165b2a1 AEProcessAppleEvent + 50 
27  com.apple.AppKit              	0x900a6d02 _DPSNextEvent + 1420 
28  com.apple.AppKit              	0x900a6306 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 156 
29  com.apple.AppKit              	0x9006849f -[NSApplication run] + 821 
30  ...ionalgames.PenumbraOverture	0x001228ec main + 1436 
31  ...ionalgames.PenumbraOverture	0x000024a2 _start + 216 
32  ...ionalgames.PenumbraOverture	0x000023c9 start + 41 
 
Thread 1 Crashed:  Dispatch queue: com.apple.libdispatch-manager 
0   libSystem.B.dylib             	0x92d350ea kevent + 10 
1   libSystem.B.dylib             	0x92d35804 _dispatch_mgr_invoke + 215 
2   libSystem.B.dylib             	0x92d34cc3 _dispatch_queue_invoke + 163 
3   libSystem.B.dylib             	0x92d34a68 _dispatch_worker_thread2 + 234 
4   libSystem.B.dylib             	0x92d344f1 _pthread_wqthread + 390 
5   libSystem.B.dylib             	0x92d34336 start_wqthread + 30 
 
Thread 2: 
0   libSystem.B.dylib             	0x92d0e93a semaphore_timedwait_signal_trap + 10 
1   libSystem.B.dylib             	0x92d3c445 _pthread_cond_wait + 1066 
2   libSystem.B.dylib             	0x92d6b028 pthread_cond_timedwait_relative_np + 47 
3   com.apple.audio.CoreAudio     	0x94550965 CAGuard::WaitFor(unsigned long long) + 219 
4   com.apple.audio.CoreAudio     	0x94553997 CAGuard::WaitUntil(unsigned long long) + 289 
5   com.apple.audio.CoreAudio     	0x94551294 HP_IOThread::WorkLoop() + 1892 
6   com.apple.audio.CoreAudio     	0x94550b2b HP_IOThread::ThreadEntry(HP_IOThread*) + 17 
7   com.apple.audio.CoreAudio     	0x94550a42 CAPThread::Entry(CAPThread*) + 140 
8   libSystem.B.dylib             	0x92d3bfbd _pthread_start + 345 
9   libSystem.B.dylib             	0x92d3be42 thread_start + 34 
 
Thread 3: 
0   libSystem.B.dylib             	0x92d0e9ee mach_wait_until + 10 
1   libSystem.B.dylib             	0x92d969e5 nanosleep + 345 
2   SDL                           	0x007955a3 SDL_Delay + 99 
3   ...ionalgames.PenumbraOverture	0x004587e6 UpdaterThread(void*) + 102 
4   SDL                           	0x0078614d SDL_Linked_Version + 397 
5   SDL                           	0x00795341 SDL_SemWait + 49 
6   libSystem.B.dylib             	0x92d3bfbd _pthread_start + 345 
7   libSystem.B.dylib             	0x92d3be42 thread_start + 34 
 
Thread 1 crashed with X86 Thread State (32-bit): 
  eax: 0x00000004  ebx: 0x92d3573e  ecx: 0xb0080d5c  edx: 0x92d350ea 
  edi: 0xa03fb1ac  esi: 0xb0080ed8  ebp: 0xb0080ef8  esp: 0xb0080d5c 
   ss: 0x0000001f  efl: 0x00000247  eip: 0x92d350ea   cs: 0x00000007 
   ds: 0x0000001f   es: 0x0000001f   fs: 0x0000001f   gs: 0x00000037 
  cr2: 0xb010300c 
 
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0x976a5000 - 0x976a8ff7  libCoreVMClient.dylib ??? (???) <A89D7A78-8FB0-2BDF-30DB-A35E04A6186B> /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libCoreVMClient.dylib 
0x97f15000 - 0x97f57fe7  libvDSP.dylib ??? (???) <8F8FFFB3-81E3-2969-5688-D5B0979182E6> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libvDSP.dylib 
0x97f58000 - 0x97f5ffff  com.apple.print.framework.Print 6.0 (237) <7A06B15C-B835-096E-7D96-C2FE8F0D21E1> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/Print.framework/Versions/A/Print 
0x9827c000 - 0x982dcfe7  com.apple.CoreText 3.1.0 (???) <79FD1B5C-2F93-4C5D-B07B-4DD9088E67DE> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/CoreText.framework/Versions/A/CoreText 
0x98460000 - 0x98495ff7  libcups.2.dylib ??? (???) <AFDC4D3C-0FF4-D459-B26C-4BA1093F9142> /usr/lib/libcups.2.dylib 
0x98496000 - 0x9878ffef  com.apple.QuickTime 7.6.3 (1591.3) <803CC5FD-2369-83B5-795D-A8963620EFAC> /System/Library/Frameworks/QuickTime.framework/Versions/A/QuickTime 
0x987a6000 - 0x987a6ff7  com.apple.CoreServices 44 (44) <AC35D112-5FB9-9C8C-6189-5F5945072375> /System/Library/Frameworks/CoreServices.framework/Versions/A/CoreServices 
0x987e1000 - 0x987e5ff7  libGIF.dylib ??? (???) <83FB0DCC-355F-A930-E570-0BD95086CC59> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libGIF.dylib 
0x98817000 - 0x988b4fe3  com.apple.LaunchServices 362 (362) <8BE1C1A1-BF71-CE07-F3FB-6057D47AF461> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/LaunchServices.framework/Versions/A/LaunchServices 
0x9892a000 - 0x98937ff7  com.apple.opengl 1.6.5 (1.6.5) <0AE8B897-8A80-2C14-D6FC-DC21AC423234> /System/Library/Frameworks/OpenGL.framework/Versions/A/OpenGL 
0x98a14000 - 0x98a5aff7  libauto.dylib ??? (???) <85670A64-3B67-8162-D441-D8E0BE15CA94> /usr/lib/libauto.dylib 
0x98b2d000 - 0x98bd5ffb  com.apple.QD 3.33 (???) <196CDBA6-5B87-2767-DD57-082D71B0A5C7> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/QD.framework/Versions/A/QD 
0x98c17000 - 0x98d99fe7  libicucore.A.dylib ??? (???) <2B0182F3-F459-B452-CC34-46FE73ADE348> /usr/lib/libicucore.A.dylib 
0x98db9000 - 0x98dc7fe7  libz.1.dylib ??? (???) <7B7A02AB-DA99-6180-880E-D28E4F9AA8EB> /usr/lib/libz.1.dylib 
0x98dc8000 - 0x98e75fe7  libobjc.A.dylib ??? (???) <DF8E4CFA-3719-3415-0BF1-E8C5E561C3B1> /usr/lib/libobjc.A.dylib 
0x98e76000 - 0x98e80fe7  com.apple.audio.SoundManager 3.9.3 (3.9.3) <5F494955-7290-2D91-DA94-44B590191771> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/CarbonSound.framework/Versions/A/CarbonSound 
0x98e81000 - 0x98f82fe7  libxml2.2.dylib ??? (???) <B4C5CD68-405D-0F1B-59CA-5193D463D0EF> /usr/lib/libxml2.2.dylib 
0x99040000 - 0x9916cfeb  com.apple.audio.toolbox.AudioToolbox 1.6.2 (1.6.2) <9AAFDCBE-C68C-3BB3-8089-83CD2C0B4ED7> /System/Library/Frameworks/AudioToolbox.framework/Versions/A/AudioToolbox 
0x9916d000 - 0x991b0ff7  com.apple.NavigationServices 3.5.3 (181) <28CDD978-030E-7D4A-5334-874A8EBE6C29> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/NavigationServices.framework/Versions/A/NavigationServices 
0x991b1000 - 0x991b1ff7  com.apple.Cocoa 6.6 (???) <EA27B428-5904-B00B-397A-185588698BCC> /System/Library/Frameworks/Cocoa.framework/Versions/A/Cocoa 
0x991b2000 - 0x99414fe7  com.apple.security 6.1.1 (37594) <9AA7D9BF-852F-111F-68AD-65DD760D4DF3> /System/Library/Frameworks/Security.framework/Versions/A/Security 
0x99440000 - 0x9944bff7  libCSync.A.dylib ??? (???) <9292E6E3-70C1-1DD7-4213-1044F0FA8381> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/CoreGraphics.framework/Versions/A/Resources/libCSync.A.dylib 
0x99477000 - 0x994b4ff7  com.apple.SystemConfiguration 1.10.1 (1.10.1) <BA676C76-6AAD-F630-626D-B9248535294D> /System/Library/Frameworks/SystemConfiguration.framework/Versions/A/SystemConfiguration 
0x994b5000 - 0x994dbfff  com.apple.DictionaryServices 1.1.1 (1.1.1) <02709230-9B37-C743-6E27-3FCFD18211F8> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/DictionaryServices.framework/Versions/A/DictionaryServices 
0xffff0000 - 0xffff1fff  libSystem.B.dylib ??? (???) <D45B91B2-2B4C-AAC0-8096-1FC48B7E9672> /usr/lib/libSystem.B.dylib 
 
  
I've tried reinstalling earlier today (deleting Penumbra as well as the Frictional Games folder in ~/Library/Preferences/) and replaying, as well as repairing permissions, with no avail.
 
I'm on a mid 09 MBP with 9600GT, 4GB RAM and SL 10.6.2
 
Please help! This game looks really great and I really want to play it (not to mention the $20 I spent)
			  
			
			
			
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	| 01-25-2010, 05:11 AM  | 
	
		
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		Urkle 
 
 
		
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RE: Crashes during loads 
			 
			
				I will be checking the game under Snow Leopard this week.  Thanks for the back-traces..
			 
			
			
 
Developing away on one of 
Multiple Macs running 10.6, 10.7, 10.8, and 10.9. 
Linux, 8-core AMD, 8GB RAM, Fedora 18, nVidia 450 1GB 
			
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	| 01-26-2010, 04:19 PM  | 
	
		
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		bugmenot 
 
 
		
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RE: Crashes during loads 
			 
			
				Find any?:cry:
			 
			
			
			
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	| 02-01-2010, 01:30 AM  | 
	
		
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		Urkle 
 
 
		
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RE: Crashes during loads 
			 
			
				Can you possibly attach any saved games before the crashes??  (in the ~/Library/Preferences/Frictional Games folder)
			 
			
			
 
Developing away on one of 
Multiple Macs running 10.6, 10.7, 10.8, and 10.9. 
Linux, 8-core AMD, 8GB RAM, Fedora 18, nVidia 450 1GB 
			
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	| 02-03-2010, 04:32 AM  | 
	
		
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		bugmenot 
 
 
		
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RE: Crashes during loads 
			 
			
				 (02-03-2010, 04:32 AM)Urkle Wrote:  Can you possibly attach any saved games before the crashes??  (in the ~/Library/Preferences/Frictional Games folder) 
Here you go. Going through a door or two does the trick for me
			  
			
			
			
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	| 02-03-2010, 05:49 AM  | 
	
		
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		bugmenot 
 
 
		
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RE: Crashes during loads 
			 
			
				Hi again, as per supports request I did the following: 
 
First I booted up with normal settings (all highest settings, 1440x900). Went in and out the power generator room (where you need to drop a box down a hole to retrieve a battery) several times. After about 3 loads, I got a crash. Tried this twice. 
 
Then I relaunched, changed the settings to the following: 
 
1024x768, everything set to low, all special effects off (vsync, shadows, DoF, filtering set to bilinear, etc) 
 
Did the same routine as above. Still crashes. 
 
Happens with both 9400 and 9600 cards. 
 
Is there some way to update the nVidia drivers on a Mac that Apple doesn't want users to know about (for compatibility reasons, I'm sure)?
			 
			
			
			
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	| 02-03-2010, 11:15 AM  | 
	
		
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		Urkle 
 
 
		
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RE: Crashes during loads 
			 
			
				 (02-03-2010, 11:15 AM)bugmenot Wrote:  Is there some way to update the nVidia drivers on a Mac that Apple doesn't want users to know about (for compatibility reasons, I'm sure)? 
I wish there were.. but apple builds and maintains the drivers themselves.. and DOESN'T keep them as up to date as their windows and linux counterparts..  I'm actually working on getting the nvidia 7300 series drivers in  Leopard updated through them as they are severely broken for Amnesia.  (they run about 1/3rd the speed in leopard as it does in linux.. and on the SAME physical card/hardware).
 
I'll test your saved game file this evening and get back with you.
			  
			
			
 
Developing away on one of 
Multiple Macs running 10.6, 10.7, 10.8, and 10.9. 
Linux, 8-core AMD, 8GB RAM, Fedora 18, nVidia 450 1GB 
			
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	| 02-03-2010, 08:47 PM  | 
	
		
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		Urkle 
 
 
		
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RE: Crashes during loads 
			 
			
				KaBOOM.. 
 
Something in Snow Leopard 10.6.2 broke things.. Great.. 
 
I actually upgraded my system to 10.6  and game worked fine.. and just upgraded to 10.6.2 and KaBOOM it crashes..  I'll see what I can dig out this weekend and send you a patch to test. 
 
Can you send me a PM on here with your personal email address to send that to when I get it done.
			 
			
			
 
Developing away on one of 
Multiple Macs running 10.6, 10.7, 10.8, and 10.9. 
Linux, 8-core AMD, 8GB RAM, Fedora 18, nVidia 450 1GB 
			
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	| 02-05-2010, 05:21 PM  | 
	
		
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		Urkle 
 
 
		
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RE: Crashes during loads 
			 
			
				This issue has now been resolved and a patch is being prepped for release.
			 
			
			
 
Developing away on one of 
Multiple Macs running 10.6, 10.7, 10.8, and 10.9. 
Linux, 8-core AMD, 8GB RAM, Fedora 18, nVidia 450 1GB 
			
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	| 02-15-2010, 02:31 PM  | 
	
		
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		bugmenot 
 
 
		
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RE: [solved]Crashes during loads 
			 
			
				Any ETA? 
 
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	| 02-25-2010, 09:39 PM  | 
	
		
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