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Penumbra Overture to be open source
qubodup Offline
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#11
RE: Penumbra Overture to be open source

Yay for the open source deal Smile

I'd be even happier with faif assets, but understand that this might be impossible.

Hopefully it will be possible to provide a test environment to learn from.

Well, best of luck and as few annoyances as possible to you!
05-11-2010, 10:42 PM
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Conan Kudo Offline
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#12
RE: Penumbra Overture to be open source

Make the code available in a Mercurial repository like Luguru did, please!
05-12-2010, 12:21 AM
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Setlec Offline
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#13
RE: Penumbra Overture to be open source

will the map/world editor src code available as well or will you make a *.py script for blender to export to the game engine?
05-12-2010, 12:44 AM
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Thomas Offline
Frictional Games

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#14
RE: Penumbra Overture to be open source

(05-12-2010, 12:44 AM)Setlec Wrote: will the map/world editor src code available as well or will you make a *.py script for blender to export to the game engine?
Mapping info found here: http://mod.frictionalgames.com/
05-12-2010, 06:53 AM
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Adventurer4Life Offline
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#15
RE: Penumbra Overture to be open source

This is a very cool move. I am a huge supporter of opensource and also make small games witch I release as freeware... you guys are really in sync with my own attitudes on indie gaming (going on the information in your blog) More developers should look at your company model... just simple things like your cross platfourm support.. you are just awesome.

I only hope your prepared for the MASSIVE amount of "hey how do I do this..." type questions you are going to get spammed with on this forum by people tinkering with the engine Smile

Happy Adventuring
-- A4L
My Review Chan - http://www.youtube.com/adventurereviews
05-12-2010, 08:38 AM
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Yuhaney Offline
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#16
RE: Penumbra Overture to be open source

Being open source, does it mean you release it as a freeware?

05-12-2010, 09:40 AM
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Adventurer4Life Offline
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#17
RE: Penumbra Overture to be open source

As I understand the GPL licence it means you can do anything you like with it.. including releasing a full commercial game.. but any modifications to the source code must be made public to the community. Also I think this means that penumbra can still be commercial and not become freeware, as the GFX content may not be in the source... it is just the engine.. (I think)

Happy Adventuring
-- A4L
My Review Chan - http://www.youtube.com/adventurereviews
05-12-2010, 09:41 AM
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Yuhaney Offline
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#18
RE: Penumbra Overture to be open source

So, we get the source code to be used but not the game (Penumbra: Overture) itself?
Well, I'm not going to make anything from it anyways, so releasing engine is not a really big thing for me. Smile

05-12-2010, 09:43 AM
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jens Offline
Frictional Games

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#19
RE: Penumbra Overture to be open source

Yeah that's correct, it is "only" the source and not the actual content of Penumbra: Overture.
05-12-2010, 10:20 AM
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Yuhaney Offline
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#20
RE: Penumbra Overture to be open source

OK. That's cool!
Hopefully there's someone who makes good games with it, then. Wink

05-12-2010, 10:23 AM
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