Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
N/A
serbusfish Offline
Member

Posts: 211
Threads: 75
Joined: Aug 2012
Reputation: 0
#1
N/A

Turns out I cant use the teddy bear from AMFP?? Shame but I dont think it will hurt my story Smile

(This post was last modified: 04-15-2016, 08:42 PM by serbusfish.)
04-15-2016, 11:08 AM
Find
Spelos Away
Banned

Posts: 231
Threads: 19
Joined: Sep 2014
#2
RE: N/A

I am sure there is a way to use the asset.
The .ent file might not work, for it could perhaps have some extended attributes.

If you really want to use the teddy bear, it shouldn't be that much of a problem to import the mesh into Model Editor and give it the "proper" attributes.
(This post was last modified: 04-16-2016, 07:58 AM by Spelos.)
04-16-2016, 07:57 AM
Find
Romulator Offline
Not Tech Support ;-)

Posts: 3,628
Threads: 63
Joined: Jan 2013
Reputation: 195
#3
RE: N/A

When you place it in your map, does it go to co-ordinate point 0,0,0 in game? If so, you'll need to add a body to the model in the editor.

Post the hpl.log file after running your map in the game. If there's a reason something's wrong with the model, that's where you'll find it.

Discord: Romulator#0001
[Image: 3f6f01a904.png]
04-16-2016, 08:09 AM
Find




Users browsing this thread: 4 Guest(s)