| Dantess   Junior Member
 
 Posts: 3
 Threads: 2
 Joined: Aug 2010
 Reputation: 
0
 | 
			| Material Editor 
 
				Hi all!!!And a great thank you for Amnesia and the toolset.
 
 I have a question. Maybe the problem isnt one but i ask.
 
 I make some material with the editor, and when i reopen it or use it in the level editor, the mat file is empty, like nothing where saved.
 
 And another one, still with the material editor, sometimes, when i try to open a folder in order to choose an image file, the editor doesnt work, it simply shutdown, trying to send an error file to frictional.
 Is it normal? (for the bug, not for the error file)
 
 Thank you all!!!
 |  | 
	| 09-20-2010, 04:08 PM |  | 
	
		| gosseyn   Member
 
 Posts: 63
 Threads: 7
 Joined: Sep 2010
 Reputation: 
1
 | 
			| RE: Material Editor 
 
				i have problems with the material editor too : if i take a stock mat, make changes to it and save it under another name, the original stock mat is altered too, i don't understand what is going on, like if they were linked.
			 |  | 
	| 09-20-2010, 07:41 PM |  | 
	
		| Alienchild   Junior Member
 
 Posts: 38
 Threads: 8
 Joined: Dec 2009
 Reputation: 
0
 | 
			| RE: Material Editor 
 
				Let me add;I created a new material with a diffuse, normal and specular. Saved it and put all the files inside a new folder under the static_objects folder. In the LevelEditor the material shows up with its diffuse in the browser, but once applied to a surface (or rather; I changed an already existing surface to this material) the material seems to be 100% alpha and the background (what you see through the layer) appears white. In-game it works like normal though.
 |  | 
	| 09-21-2010, 03:24 PM |  | 
	
		| Neurological   Member
 
 Posts: 71
 Threads: 11
 Joined: Sep 2010
 Reputation: 
1
 | 
			| RE: Material Editor 
 
				Same problem here. I've to apply the material each time I start the editor.
			 
 |  | 
	| 09-21-2010, 04:24 PM |  |