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"Wake" - Complete :)
DamnNoHtml Offline
Senior Member

Posts: 469
Threads: 34
Joined: Sep 2010
Reputation: 16
#41
RE: "Wake" - Demo Uploaded

(09-29-2010, 12:41 PM)MulleDK19 Wrote:
(09-28-2010, 10:50 PM)DamnNoHtml Wrote: I've decided to finish an area, then just literally see what you all think. No point in progressing if something before it is lacking in quality.

Please be as harsh as possible:

http://www.youtube.com/watch?v=ZrgiAqnaK8s

It looks great! Though, I'd really need a playable demo to make a real judge Tongue

Fair enough:

http://preview.filebox.me/files/xs6k3wb9k_Wake.zip

Please note any possible problems.

Creator of Wake, Through the Portal, Insomnia, and Cycles What to do with HPL3....
09-29-2010, 04:43 PM
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TheLittleGarfield Offline
Member

Posts: 120
Threads: 2
Joined: Dec 2009
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#42
RE: "Wake" - Terrain Critiques Needed

I died in a small room with a gas flow or something, respawned in the cell and the screen was red and I couldn't move. Didn't get more problems. Though there's a closet in which you can see a piece of the wall.

Meh...
09-29-2010, 05:57 PM
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DamnNoHtml Offline
Senior Member

Posts: 469
Threads: 34
Joined: Sep 2010
Reputation: 16
#43
RE: "Wake" - Terrain Critiques Needed

You're supposed to turn the steam off! :o

Creator of Wake, Through the Portal, Insomnia, and Cycles What to do with HPL3....
09-29-2010, 06:24 PM
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TheLittleGarfield Offline
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Posts: 120
Threads: 2
Joined: Dec 2009
Reputation: 0
#44
RE: "Wake" - Terrain Critiques Needed

Yeah, but I just ran over it without even noticing it... Until I died!

Meh...
09-29-2010, 06:29 PM
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DamnNoHtml Offline
Senior Member

Posts: 469
Threads: 34
Joined: Sep 2010
Reputation: 16
#45
RE: "Wake" - Terrain Critiques Needed

Theres a giant looping steam sound and steam particles :/. I really wish there was a more concrete steam particle though.

Creator of Wake, Through the Portal, Insomnia, and Cycles What to do with HPL3....
09-29-2010, 06:40 PM
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Datashocker Offline
Junior Member

Posts: 25
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Joined: Sep 2010
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#46
RE: "Wake" - a Very High Quality Story

Looks good, but is the load door supposed to go anywhere yet?

also,
Spoiler below!
I liked the body falling from the ceiling, but could you perhaps make it fall in something other than a T pose? It kinda pulls me out of the game. Maybe have it collide with something on the way down so that it's in a different position.

Other than that, it's brilliant. I love the design.

The girlish scream that Daniel puts forth as he sees a disturbing event is enough to make my day.
09-30-2010, 06:05 AM
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DamnNoHtml Offline
Senior Member

Posts: 469
Threads: 34
Joined: Sep 2010
Reputation: 16
#47
RE: "Wake" - a Very High Quality Story

(09-30-2010, 06:05 AM)Datashocker Wrote: Looks good, but is the load door supposed to go anywhere yet?

also,
Spoiler below!
I liked the body falling from the ceiling, but could you perhaps make it fall in something other than a T pose? It kinda pulls me out of the game. Maybe have it collide with something on the way down so that it's in a different position.

Other than that, it's brilliant. I love the design.

I have tried everything to get that damn body to do something other than be completely stiff. AddBodyForce, AddBodyImpulse, AddPropForce, etc... He always stays in his default animation until he hits the ground Sad. I don't know what I can have him collide with, it would be wierd to have a random object floating in the sky.

Creator of Wake, Through the Portal, Insomnia, and Cycles What to do with HPL3....
09-30-2010, 05:06 PM
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MulleDK19 Offline
Senior Member

Posts: 545
Threads: 21
Joined: Jun 2009
Reputation: 10
#48
RE: "Wake" - Demo Uploaded

(09-29-2010, 04:43 PM)DamnNoHtml Wrote:
(09-29-2010, 12:41 PM)MulleDK19 Wrote:
(09-28-2010, 10:50 PM)DamnNoHtml Wrote: I've decided to finish an area, then just literally see what you all think. No point in progressing if something before it is lacking in quality.

Please be as harsh as possible:

http://www.youtube.com/watch?v=ZrgiAqnaK8s

It looks great! Though, I'd really need a playable demo to make a real judge Tongue

Fair enough:

http://preview.filebox.me/files/xs6k3wb9k_Wake.zip

Please note any possible problems.

- In one of the rooms with 2 metal cabinets, one of them has a part of the wall going through it.
- The table next to it is partly inside the cabinet.


It's much better this time Smile

[Image: 16455.png]
09-30-2010, 05:46 PM
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DamnNoHtml Offline
Senior Member

Posts: 469
Threads: 34
Joined: Sep 2010
Reputation: 16
#49
RE: "Wake" - Demo Uploaded

(09-30-2010, 05:46 PM)MulleDK19 Wrote:
(09-29-2010, 04:43 PM)DamnNoHtml Wrote:
(09-29-2010, 12:41 PM)MulleDK19 Wrote:
(09-28-2010, 10:50 PM)DamnNoHtml Wrote: I've decided to finish an area, then just literally see what you all think. No point in progressing if something before it is lacking in quality.

Please be as harsh as possible:

http://www.youtube.com/watch?v=ZrgiAqnaK8s

It looks great! Though, I'd really need a playable demo to make a real judge Tongue

Fair enough:

http://preview.filebox.me/files/xs6k3wb9k_Wake.zip

Please note any possible problems.

- In one of the rooms with 2 metal cabinets, one of them has a part of the wall going through it.
- The table next to it is partly inside the cabinet.


It's much better this time Smile

Fixed and fixed! Thanks for catching what I missed!

Creator of Wake, Through the Portal, Insomnia, and Cycles What to do with HPL3....
09-30-2010, 07:04 PM
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Dark Knight Offline
Senior Member

Posts: 634
Threads: 5
Joined: Feb 2008
Reputation: 5
#50
RE: "Wake" - Demo Uploaded

(09-29-2010, 04:43 PM)DamnNoHtml Wrote: Fair enough:

http://preview.filebox.me/files/xs6k3wb9k_Wake.zip

Please note any possible problems.


ok then , just played this map, so there"S a BUG:


when i opened that door "Crucible of night", the game craches to desktop!! wtf??HuhUndecided

[Image: doorg.th.jpg][Image: dooe1.th.jpg]

is is unfinished beta version, or i need smth...
09-30-2010, 09:42 PM
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