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Killing Monsters
Acies Offline
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#21
RE: Killing Monsters

(05-14-2011, 08:42 PM)Anxt Wrote: I scripted mine a week and a half ago, before seeing any posts about it.

So whether I was first or not, it was original to me when I thought of it Tongue

"lol dibs omg." Do you want a cookie now? Smile

[Image: mZiYnxe.png]


05-14-2011, 08:49 PM
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Anxt Offline
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#22
RE: Killing Monsters

It was honestly meant as a joke.

But cookies are delicious, so why yes, I would love a cookie!

05-14-2011, 08:52 PM
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Acies Offline
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#23
RE: Killing Monsters

Hope this suits your taste:

[Image: web_browser_cookie.gif]

[Image: mZiYnxe.png]


05-14-2011, 08:57 PM
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Anxt Offline
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#24
RE: Killing Monsters

*licks computer screen*

05-14-2011, 08:59 PM
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Kyle Offline
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#25
RE: Killing Monsters

Lol. That's all I can say.

05-14-2011, 09:06 PM
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bobbo Offline
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#26
RE: Killing Monsters

(05-14-2011, 02:33 PM)MrBigzy Wrote: You don't drop it on their head. D: It just breaks some wood and makes a key drop to the floor I think.

I know, what I meant was that that could be a moment where you could kill it.
05-14-2011, 09:24 PM
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MrBigzy Offline
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#27
RE: Killing Monsters

Oh. I should make a game where you have to kill as many grunts in 60 seconds as possible by dropping crates on their heads. XD
05-14-2011, 09:53 PM
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Anxt Offline
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#28
RE: Killing Monsters

I actually considered making a custom story based on this game:

http://www.kongregate.com/games/molkman/...lete=lucky

If you haven't played it, you should. It's hilarious.

05-14-2011, 09:56 PM
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Karai16 Offline
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#29
RE: Killing Monsters

(05-14-2011, 09:56 PM)Anxt Wrote: I actually considered making a custom story based on this game:

http://www.kongregate.com/games/molkman/...lete=lucky

If you haven't played it, you should. It's hilarious.

Sounds like fun, if you need help writing the plot, just ask... I think my custom story has already proven I'm a good for nothing scripter and map creator

Custom stories:
Her Games (100% Complete)
Her Games, All Bugs Fixed (100% Complete)
05-15-2011, 02:25 AM
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Anxt Offline
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#30
RE: Killing Monsters

(05-15-2011, 02:25 AM)Karai16 Wrote:
(05-14-2011, 09:56 PM)Anxt Wrote: I actually considered making a custom story based on this game:

http://www.kongregate.com/games/molkman/...lete=lucky

If you haven't played it, you should. It's hilarious.

Sounds like fun, if you need help writing the plot, just ask... I think my custom story has already proven I'm a good for nothing scripter and map creator

Well, that one would really just be for fun, not a serious custom story. I DO think it would be entertaining, though. Walk through a door, 12 grunts come kill you. Walk through another, the floor disappears and you fall onto spikes, etc.

I might even put in the "slashy slashy" sound Tongue

But that isn't high on my list of priorities right now. I'm still trying to get Ch. 3 of Abduction finished, but I hit a bit of a snag due to "modders block" if that makes sense.

I'm still hoping to have it out by the end of the month, but I'm not gonna try to rush it and have it be terrible.
Also, don't be so hard on yourself. You should have seen MY first map. It was AWFUL. I didn't upload it, just because I was only getting used to the scripting and mapping. Trust me, with time you will get MUCH better at it.

(This post was last modified: 05-15-2011, 03:04 AM by Anxt.)
05-15-2011, 03:03 AM
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