if (GetSwingDoorLocked("door1") == true) { void AddMessage1(string &in entity) { AddDebugMessage("fgsfds",false); SetMessage("Messages", "ExitDoorMessage", 0); } }
void AddMessage1(string &in entity) { if (GetSwingDoorLocked("door1") == true){ AddDebugMessage("fgsfds",false); SetMessage("Messages", "ExitDoorMessage", 0); } }