| Importing The Hunter Model 
 
				when the tools came out for modding amnesia i tried to import the hunters model apparently when i import the dae file i get
 (i am not using windows 2000 btw im using vista)
 
 
 Number of Processors: 2
 Processor Type: Intel Pentium
 Windows OS: Windows 2000
 Version 6.0000
 Build Number 6002
 Service Pack 2
 
 Current Memory Load:		44
 Total Physical Memory:		-1830912 bytes
 Available Physical Memory:		-1917247488 bytes
 Total Virtual Memory:		2147352576 bytes
 Available Virtual Memory:		1883398144 bytes
 EAX=00000000  EBX=00000000  ECX=00000000  EDX=00000000  ESI=0BA154E0
 EDI=0BA0F4F0  EBP=0017FFEC  ESP=0017FFDC  EIP=772CD45F  FLG=00010202
 CS=0023   DS=002B  SS=002B  ES=002B   FS=0053  GS=002B
 EAX=00000000  EBX=00000000  ECX=00000000  EDX=00000000  ESI=0BA154E0
 EDI=0BA0F4F0  EBP=0017FFEC  ESP=0017FFDC  EIP=772CD45F  FLG=00010202
 CS=0023   DS=002B  SS=002B  ES=002B   FS=0053  GS=002B
 0023:004DB2AE ModelEditor.exe, hpl::cSubMeshEntity::UpdateGraphicsForFrame()+0302 byte(s), d:\hpl_2\core\sources\scene\submeshentity.cpp, line 0202+0026 byte(s)
 0023:004F1368 ModelEditor.exe, hpl::cRenderList::AddObject()+0120 byte(s), d:\hpl_2\core\sources\graphics\renderlist.cpp, line 0081
 0023:00495C4F ModelEditor.exe, hpl::iRenderer::CheckNodesAndAddToListIterative()+0175 byte(s), d:\hpl_2\core\sources\graphics\renderer.cpp, line 0907+0012 byte(s)
 0023:00495C83 ModelEditor.exe, hpl::iRenderer::CheckForVisibleAndAddToList()+0035 byte(s), d:\hpl_2\core\sources\graphics\renderer.cpp, line 0919+0020 byte(s)
 0023:005014B7 ModelEditor.exe, hpl::cRendererWireFrame::SetupRenderList()+0071 byte(s), d:\hpl_2\core\sources\graphics\rendererwireframe.cpp, line 0095
 0023:004987A6 ModelEditor.exe, hpl::iRenderer::Render()+0054 byte(s), d:\hpl_2\core\sources\graphics\renderer.cpp, line 0456
 0023:0049DF4F ModelEditor.exe, hpl::cScene::Render()+0223 byte(s), d:\hpl_2\core\sources\scene\scene.cpp, line 0198
 0023:0048C2F0 ModelEditor.exe, hpl::cEngine::Run()+0768 byte(s), d:\hpl_2\core\sources\engine\engine.cpp, line 0478
 0023:00476407 ModelEditor.exe, hplMain()+0119 byte(s), d:\hpl_2\tools\editors\modeleditor\modeleditormain.cpp, line 0028
 0023:004A446D ModelEditor.exe, WinMain()+0029 byte(s), d:\hpl_2\core\sources\impl\lowlevelsystemsdl.cpp, line 0052+0029 byte(s)
 0023:0057DFC8 ModelEditor.exe, WinMainCRTStartup()+0389 byte(s), f:\vs70builds\3077\vc\crtbld\crt\src\crtexe.c, line 0390+0027 byte(s)
 0023:7622ECCB kernel32.dll, BaseThreadInitThunk()+0014 byte(s)
 0023:772CD24D ntdll.dll, RtlCreateUserProcess()+0140 byte(s)
 0023:772CD45F ntdll.dll, RtlCreateProcessParameters()+0078 byte(s)
 
 *Wishes Penumbra Tech Demo section would return* |