to play you only need:
-A player start area
-A map file with the script  file (.hps), both should be in a maps folder you create. The script only has to have:
Quote:void OnStart()
{}
void OnEnter()
{}
void OnLeave()
{}
-a custom_story_settings.cfg file
Quote:<Main
	Name = "my map"
	Author = "author! me!"
	
	MapsFolder = "maps/" /* folder where you have the map, in most cases you place it in a maps folder you create*/
	StartMap = "nameOfMap.map"
	StartPos = "PlayerStartArea_1"
/>
-An empty extra_english.lang file.
Just place in your custom_story a folder with custom_story_settings.cfg, extra_english.lang and the maps folder with the map and the .hps script.
Its all in the tutorial above.