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Custom Story HELP!!!
tigerlillymaya13 Offline
Junior Member

Posts: 44
Threads: 8
Joined: Feb 2017
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#1
Solved: 7 Years, 2 Months, 2 Weeks ago Custom Story HELP!!!

I am sorry, if I am driving people crazy, by posting threads dealing with the same topic of needing help with Level Editor and getting the custom story to show up in the main game. All the help that I have gotten so far as been very useful and I am thankful to the people who have tried to help me with my problem.

Yes, I have looked at trouble shooting guides, watched YouTube videos, reinstalled level editor.

So, if there is anyone who has worked with Level Editor and making custom stories, I would really appreciate any help!
(This post was last modified: 09-28-2017, 08:41 PM by tigerlillymaya13.)
09-28-2017, 08:38 PM
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7heDubz Offline
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Joined: Feb 2013
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#2
Solved: 7 Years, 2 Months, 2 Weeks ago RE: Custom Story HELP!!!

Whats the question?

09-28-2017, 11:44 PM
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tigerlillymaya13 Offline
Junior Member

Posts: 44
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Joined: Feb 2017
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#3
Solved: 7 Years, 2 Months, 2 Weeks ago RE: Custom Story HELP!!!

I cannot get the my custom story to show up in the main game.
09-29-2017, 01:02 AM
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7heDubz Offline
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Joined: Feb 2013
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#4
Solved: 7 Years, 2 Months, 2 Weeks ago RE: Custom Story HELP!!!

I see, can you upload a zip of what you have at the moment somewhere so someone could take a loot at it?

09-29-2017, 12:52 PM
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tigerlillymaya13 Offline
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Posts: 44
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Joined: Feb 2017
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#5
Solved: 7 Years, 2 Months, 2 Weeks ago RE: Custom Story HELP!!!

Ok here is what I have


Attached Files
.zip   Deadly Secrets - Copy.zip (Size: 23.04 KB / Downloads: 157)
(This post was last modified: 09-30-2017, 01:25 AM by tigerlillymaya13.)
09-30-2017, 01:23 AM
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tigerlillymaya13 Offline
Junior Member

Posts: 44
Threads: 8
Joined: Feb 2017
Reputation: 0
#6
Solved: 7 Years, 2 Months, 2 Weeks ago RE: Custom Story HELP!!!

Can anyone make heads or tails of this?
10-06-2017, 08:01 PM
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Darkfire Offline
Senior Member

Posts: 371
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Joined: May 2014
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#7
Solved: 7 Years, 2 Months, 2 Weeks ago RE: Custom Story HELP!!!

Allright, I got it working.
You have many mistakes in the custom_story_settings.cfg file.
1. The file is called "custom_story_setting" (notice the lack of "s" at the end)
2. You didn't put the ending bracket at the end ("/>")
3. You didn't add the extension .map in the map name, which was one more thing which disabled the mod from appearing.
4. You put maps/ instead maps, which I think interfered as well
5. You didn't put ImgFile = "" (there can be a picture file name in the brackets) which might be harmful as well

So here's how the file should look:

PHP Code: (Select All)
<Main
    ImgFile 
""   
    
Name "Deadly Secrets "
       
Author "Tigerlillymaya"

       
MapsFolder "maps"
       
StartMap "01_room.map"
       
StartPos "PlayerStartArea_1"

/> 

And how it looked:

PHP Code: (Select All)
<Main
   Name 
"Deadly Secrets "
   
Author "Tigerlillymaya"

   
MapsFolder "maps/"
   
StartMap "01_room"
   
StartPos "PlayerStartArea_1" 

Just paste the correct version into the file.
Also, remember to change the file name to custom_story_settings !!!

I just noticed that your first map has plenty of coding issues as well, which crashes the mod when it loads. Will take a look in a sec

sooooo
Here's the original code. The ////(...) things are my comments.
You can compare it to the correct version below.
PHP Code: (Select All)
///////////////////////////
// Run first time starting map
void OnStart()
{

//this bracket shouldn't be here; the next one is correct 

PreloadSound(general_pianoO2.snt); //missing "" around file name
StopSound(general_pianoO2.sntfloat 0.1); // you don't write "float 0.1", it should be "1.0f", again missing "" around file name

    
AddQuest("quest1, RoomKeyQuest")  // no ";" sign at the end of function, missing " signs inside
    
AddUseItemCallback("","roomkey""mansion_2 ""UseKeyOnDoor"true);
}
void UseKeyOnDoor(string &in asItemstring &in asEntity)
{
    
SetSwingDoorLocked "mansion_2"falsetrue); //missing ( after the function name
    
PlaySoundEntity("","unlock_door.snt"asEntity0false;) //";" sign inside brackets instead of outside. Also the function is called "playsoundATentity"
    
RemoveItem(asItem);
// this bracket bracket should be way below
if(ScriptDebugOn()) //Lantern and Tinder for debug // after "ScriptDebugOn()" you should add "== true". Also missing "{" bracket after the ")" bracket
        
GiveItemFromFile("lantern""lantern.ent");
        for(
int i=0;i<10;i++) GiveItemFromFile("tinderbox_"+i"tinderbox.ent");
}


void GiveItemFromFile(potion_oil_1,potion.ent); // you put this in a wrong place, also there should be "" around potion_oil_1
    

void onLeave()  //missing function body (or "{}") 

Also, if you want to get the items immediately, you should put the whole chunk in the Onstart function. As it is now it will give you a lantern, tinderboxes and oil after you open the door.

The correct script:
PHP Code: (Select All)
///////////////////////////
// Run first time starting map
void OnStart()
{

if(
ScriptDebugOn() == true
{
        
GiveItemFromFile("lantern""lantern.ent");
        for(
int i=0;i<10;i++)
        
GiveItemFromFile("tinderbox_"+i"tinderbox.ent");
        
GiveItemFromFile("potion_oil_1""potion.ent");
}


    
PreloadSound("general_pianoO2.snt");
    
StopSound("general_pianoO2.snt"0.1f);

    
AddQuest("quest1""RoomKeyQuest");
    
AddUseItemCallback("","roomkey""mansion_2 ""UseKeyOnDoor"true);
}

void UseKeyOnDoor(string &in asItemstring &in asEntity)
{
    
SetSwingDoorLocked ("mansion_2"falsetrue);
    
PlaySoundAtEntity("","unlock_door.snt"asEntity0.0ffalse);
    
RemoveItem(asItem);

}

void onLeave()
{



If you correct the files, your mod will start. However there's a lot you need to learn, as you code doesn't do much yet. I don't really have time to tell you more now, but you can check out Mudbill on youtube. He has good tutorials for Amnesia modding.

Oh, and your extra_english.lang file is broken as well.

(This post was last modified: 10-06-2017, 09:41 PM by Darkfire.)
10-06-2017, 09:18 PM
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tigerlillymaya13 Offline
Junior Member

Posts: 44
Threads: 8
Joined: Feb 2017
Reputation: 0
#8
Solved: 7 Years, 2 Months, 2 Weeks ago RE: Custom Story HELP!!!

Thank you! I really appreciate the help and you fixing it! My goal was to get the custom story up and running, which you solved. I will look into Mudbill's tutorials to learn about coding, because as you can see I have no idea what I am doing in the areas of coding...
Thank you much for your help, I really appreciate it!
(This post was last modified: 10-06-2017, 09:49 PM by tigerlillymaya13.)
10-06-2017, 09:44 PM
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