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gamepads won't work at all
asterhysko Offline
Junior Member

Posts: 3
Threads: 1
Joined: Oct 2017
Reputation: 0
#1
Solved: 7 Years, 1 Month, 4 Weeks ago gamepads won't work at all

hi, i've purchased soma on steam. none of my two gamepads works with the game, neither soma.exe or soma_nosteam.exe. my gamepads are one from kraun and another one from thrustmaster, simple gamepads with d-pad, two analog sticks and the usual set of buttons. i'll post the hp.log here.

Spoiler below!
Version 1.108
-------- THE HPL ENGINE LOG ------------
Creating Engine Modules
--------------------------------------------------------
Creating job manager with 3 threads and 1024 jobs
Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating gui module
Creating generate module
Creating haptic module
Creating scene module
Creating script module
Creating lipsync module
--------------------------------------------------------

Initializing Resources Module
--------------------------------------------------------
Creating loader handlers
Creating resource managers
Adding loaders to handlers
--------------------------------------------------------

Initializing Graphics Module
--------------------------------------------------------
Init lowlevel graphics: 1920x1080 bpp:32 rr: 60 fs:0 ms:0 driver: 0 cap:'SOMA Loading...' posSad-1x-1)
Available drivers:
(0) - 'windows'
(1) - 'dummy'
Creating window: (-1,-1) 1920 x 1080 - 32 bpp flags: 3
Setting display mode: 1920 x 1080 - 32 bpp 60 hz
Init Glew...OK
Setting up OpenGL
Vendor: NVIDIA Corporation
Renderer: GeForce GTX 750/PCIe/SSE2
Version: 4.5.0 NVIDIA 355.98
Max texture image units: 32
Max texture coord units: 8
Max texture buffer size: 134217728
Max texture array slices: 2048
Max user clip planes: 8
Two sided stencil: 1
Vertex Buffer Object: 1
Anisotropic filtering: 1
Max Anisotropic degree: 16
Multisampling: 1
Texture compression: 1
Texture compression S3TC: 1
Texture compression 3DC: 1
Texture sRGB: 1
Geometry Instancing: 1
Auto generate MipMaps: 1
Render to texture: 1
Max draw buffers: 8
Max color render targets: 8
Packed depth-stencil: 1
Texture float: 1
GLSL Version: 4.50 NVIDIA
ShaderModel 2: 1
ShaderModel 3: 1
ShaderModel 4: 1
Max vertex uniforms: 2048
Max fragment uniforms: 4096
OGL ATIFragmentShader: 0
Tesselation: 1
MultiBindTex: 1
Initializing DevIL
Vendor String: Abysmal Software
Version String: Developer's Image Library (DevIL) 1.7.8
Version Number: 178
Adding engine materials
Adding engine post effects
--------------------------------------------------------

Initializing Sound Module
--------------------------------------------------------
Initializing FMOD.
--------------------------------------------------------

Initializing Game Module
--------------------------------------------------------
Adding engine updates
--------------------------------------------------------

User Initialization
--------------------------------------------------------
--------------------------------------------------------

Game Running
--------------------------------------------------------
Loading keybinds - file version:5
Loading keybinds - file version:5
Failed parsing of XML document C:/Program Files (x86)/Steam/steamapps/common/SOMA/maps/main_menu/main_menu.voice: file not found
Failed parsing of XML document C:/Program Files (x86)/Steam/steamapps/common/SOMA/maps/main_menu/main_menu.lang: file not found
ERROR: Skipping map specific voice file 'maps/main_menu.voice', not found!
ERROR: Could not get group with path 'frontend/' in project 'special_fx'. Reason: An invalid parameter was passed to this function.
ERROR: Could not get group with path 'frontend/' in project 'special_fx'. Reason: An invalid parameter was passed to this function.
-------------- SAVE THREAD INIT -----------------
-------------- SAVE THREAD COMPLETED -----------------
Delayed function: object:
-------------- LOADING GAME -----------------
Started loading save file AutoSave_00-01-apartment_2017_10_30_10_27_10_0.sav
-------------- SAVE THREAD INIT -----------------
-------------- SAVE THREAD COMPLETED -----------------
-------------- SAVE THREAD INIT -----------------
-------------- SAVE THREAD COMPLETED -----------------
Map script loading started
Map script loading completed
-------------- SAVE THREAD INIT -----------------
-------------- SAVE THREAD COMPLETED -----------------
-------------- SAVE THREAD INIT -----------------
Loading keybinds - file version:5
-------------- SAVE THREAD COMPLETED -----------------
ERROR: Couldn't create material 'Wood Robust.mat'
ERROR: Couldn't create material 'Wood Robust.mat'
ERROR: Couldn't create material 'Wood Robust.mat'
WARNING: Sub mesh '00_01_tap_(Conflict_Present)' does not exist in mesh '00_01_tap_pouring.msh'!
ERROR: Could not find bone '00_01_tap_(Conflict_Present)' in model 'C:/Program Files (x86)/Steam/steamapps/common/SOMA/entities/organic/water/pouring/00_01_tap_pouring/00_01_tap_pouring.ent'
ERROR: Could not find bone '00_01_tap00_01_tap_(Conflict_Added)' in model 'C:/Program Files (x86)/Steam/steamapps/common/SOMA/entities/organic/water/pouring/00_01_tap_pouring/00_01_tap_pouring.ent'
ERROR: Loading entity tap_pouring: Skeletons in mesh file (C:/Program Files (x86)/Steam/steamapps/common/SOMA/entities/organic/water/pouring/00_01_tap_pouring/00_01_tap_pouring.msh) and .ent file (C:/Program Files (x86)/Steam/steamapps/common/SOMA/entities/organic/water/pouring/00_01_tap_pouring/00_01_tap_pouring.ent) differ! Probably caused by .ent not being up to date with mesh
ERROR: Couldn't create material 'Default Soft.mat'
WARNING: Sub mesh '00_01_tap_(Conflict_Present)' does not exist in mesh '00_01_tap_pouring.msh'!
ERROR: Could not find bone '00_01_tap_(Conflict_Present)' in model 'C:/Program Files (x86)/Steam/steamapps/common/SOMA/entities/organic/water/pouring/00_01_tap_pouring/00_01_tap_pouring.ent'
ERROR: Could not find bone '00_01_tap00_01_tap_(Conflict_Added)' in model 'C:/Program Files (x86)/Steam/steamapps/common/SOMA/entities/organic/water/pouring/00_01_tap_pouring/00_01_tap_pouring.ent'
ERROR: Loading entity tap_pouring_kitchen: Skeletons in mesh file (C:/Program Files (x86)/Steam/steamapps/common/SOMA/entities/organic/water/pouring/00_01_tap_pouring/00_01_tap_pouring.msh) and .ent file (C:/Program Files (x86)/Steam/steamapps/common/SOMA/entities/organic/water/pouring/00_01_tap_pouring/00_01_tap_pouring.ent) differ! Probably caused by .ent not being up to date with mesh
ERROR: Exception from module 'player/Player.hps' object: 'LuxPlayer'
ERROR: Exception at line 482 col: 4 in 'void cScrPlayer::OnAnalogInput(int, const cVector3f&in)' at section 'Player.hps'
ERROR: Exception from module 'player/Player.hps' object: 'LuxPlayer'
ERROR: Exception at line 482 col: 4 in 'void cScrPlayer::OnAnalogInput(int, const cVector3f&in)' at section 'Player.hps'
-------------- SAVE THREAD INIT -----------------
ERROR: Exception from module 'player/Player.hps' object: 'LuxPlayer'
ERROR: Exception at line 482 col: 4 in 'void cScrPlayer::OnAnalogInput(int, const cVector3f&in)' at section 'Player.hps'
ERROR: Exception from module 'player/Player.hps' object: 'LuxPlayer'
ERROR: Exception at line 482 col: 4 in 'void cScrPlayer::OnAnalogInput(int, const cVector3f&in)' at section 'Player.hps'
ERROR: Exception from module 'player/Player.hps' object: 'LuxPlayer'
ERROR: Exception at line 482 col: 4 in 'void cScrPlayer::OnAnalogInput(int, const cVector3f&in)' at section 'Player.hps'
ERROR: Exception from module 'player/Player.hps' object: 'LuxPlayer'
ERROR: Exception at line 482 col: 4 in 'void cScrPlayer::OnAnalogInput(int, const cVector3f&in)' at section 'Player.hps'
ERROR: Exception from module 'player/Player.hps' object: 'LuxPlayer'
ERROR: Exception at line 482 col: 4 in 'void cScrPlayer::OnAnalogInput(int, const cVector3f&in)' at section 'Player.hps'
-------------- LOADING GAME COMPLETE -----------------
-------------- SAVE THREAD COMPLETED -----------------
ERROR: Could not find bone 'Root_Ctrl' in model 'C:/Program Files (x86)/Steam/steamapps/common/SOMA/entities/character/player/hands/hands_human.ent'
ERROR: Loading entity PlayerHands_0: Skeletons in mesh file (C:/Program Files (x86)/Steam/steamapps/common/SOMA/entities/character/player/hands/hands_human.msh) and .ent file (C:/Program Files (x86)/Steam/steamapps/common/SOMA/entities/character/player/hands/hands_human.ent) differ! Probably caused by .ent not being up to date with mesh
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Could not create event data 'player/foley/default/hand_animation/tool_cellphone_idle'. Cause: The requested event, event group, event category or event property could not be found.
ERROR: Could not find sound event data Player/foley/default/hand_animation/tool_cellphone_idle
-------------- SAVING GAME -----------------
Started save file AutoSave_00-01-apartment_2017_10_30_10_57_27_0.sav
-------------- SAVE THREAD INIT -----------------
-------------- SAVE THREAD COMPLETED -----------------
ERROR: Track 'Skeleton_wing_left (2)' in 'pigeon.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Skeleton_wing_left (2)' in 'pigeon.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Skeleton_wing_left (2)' in 'pigeon.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Skeleton_wing_left (2)' in 'pigeon.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Skeleton_wing_right (2)' in 'pigeon.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Skeleton_wing_right (2)' in 'pigeon.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Skeleton_wing_right (2)' in 'pigeon.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Skeleton_wing_right (2)' in 'pigeon.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Skeleton_wing_left (2)' in 'pigeon.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Skeleton_wing_left (2)' in 'pigeon.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Skeleton_wing_right (2)' in 'pigeon.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Skeleton_wing_right (2)' in 'pigeon.msh' does not have a corresponding bone! Skeleton bone name mismatch?
WARNING: Can not find animation 'Move' in mesh entity 'pigeon_3'
WARNING: Can not find animation 'Move' in mesh entity 'pigeon_1'
WARNING: Can not find animation 'Move' in mesh entity 'pigeon_2'
WARNING: Can not find animation 'Move' in mesh entity 'pigeon_4'
WARNING: Can not find animation 'Move' in mesh entity 'pigeon_6'
WARNING: Can not find animation 'Move' in mesh entity 'pigeon_5'
WARNING: Can not find animation '' in meshentity 'swingdoor_bathroom_1'
WARNING: Can not find animation '' in meshentity 'swingdoor_bathroom_1'
WARNING: Can not find animation '' in meshentity 'swingdoor_bathroom_1'
WARNING: Can not find animation '' in meshentity 'swingdoor_bathroom_1'
WARNING: Can not find animation '' in meshentity 'swingdoor_bathroom_1'
WARNING: Can not find animation '' in meshentity 'shelf_glass_doors_door_right_2'
WARNING: Can not find animation '' in meshentity 'shelf_glass_doors_door_right_2'
WARNING: Can not find animation '' in meshentity 'shelf_glass_doors_door_left_2'
ERROR: Could not find sound entity music_above_rattle in Sound_Fade
ERROR: Could not create event data 'physics/paper/impact'. Cause: The requested event, event group, event category or event property could not be found.
ERROR: Cannot find sound event data 'physics/paper/impact'
ERROR: Failed to play sound physics/paper/impact for physics body magazine_household_2_Body_1
WARNING: Can not find animation '' in meshentity 'cupboard_wood_door_left_2'
WARNING: Can not find animation '' in meshentity 'cupboard_wood_door_left_2'
WARNING: Can not find animation '' in meshentity 'cupboard_wood_door_left_2'
WARNING: Can not find animation '' in meshentity 'microwave_oven_1'
WARNING: Can not find animation '' in meshentity 'microwave_oven_1'
WARNING: Can not find animation '' in meshentity 'cupboard_wood_door_right_1'
WARNING: Can not find animation '' in meshentity 'cupboard_wood_door_right_1'
WARNING: Can not find animation '' in meshentity 'cupboard_wood_door_right_1'
ERROR: Could not create event data 'player/foley/default/hand_animation/tool_tracer_fluid_draw'. Cause: The requested event, event group, event category or event property could not be found.
ERROR: Could not find sound event data Player/foley/default/hand_animation/tool_tracer_fluid_draw
ERROR: Could not create event data 'player/foley/default/hand_animation/tool_tracer_fluid_idle'. Cause: The requested event, event group, event category or event property could not be found.
ERROR: Could not find sound event data Player/foley/default/hand_animation/tool_tracer_fluid_idle
ERROR: Could not create event data 'player/foley/default/hand_animation/tool_tracer_fluid_drink'. Cause: The requested event, event group, event category or event property could not be found.
ERROR: Could not find sound event data Player/foley/default/hand_animation/tool_tracer_fluid_drink
WARNING: Can not find animation '' in meshentity 'fridge_1'
WARNING: Can not find animation '' in meshentity 'fridge_1'
WARNING: Can not find animation '' in meshentity 'fridge_1'
-------------- SAVING GAME -----------------
Started save file AutoSave_00-02-subway_2017_10_30_11_6_13_0.sav
-------------- SAVE THREAD INIT -----------------
-------------- SAVE THREAD COMPLETED -----------------
ERROR: Could not find bone 'Root_Ctrl' in model 'C:/Program Files (x86)/Steam/steamapps/common/SOMA/entities/character/player/hands/hands_human.ent'
ERROR: Loading entity PlayerHands_0: Skeletons in mesh file (C:/Program Files (x86)/Steam/steamapps/common/SOMA/entities/character/player/hands/hands_human.msh) and .ent file (C:/Program Files (x86)/Steam/steamapps/common/SOMA/entities/character/player/hands/hands_human.ent) differ! Probably caused by .ent not being up to date with mesh
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Could not create event data 'player/foley/default/hand_animation/tool_cellphone_idle'. Cause: The requested event, event group, event category or event property could not be found.
ERROR: Could not find sound event data Player/foley/default/hand_animation/tool_cellphone_idle
ERROR: Couldn't create material 'entities/urban/tech/monitor_large/televison_small_screen.mat'
ERROR: Couldn't create material 'entities/urban/tech/monitor_large/televison_small_screen.mat'
ERROR: Couldn't create material 'entities/urban/tech/monitor_large/televison_small_screen.mat'
ERROR: Couldn't create material 'entities/urban/tech/monitor_large/televison_small_screen.mat'
WARNING: Could not find child with unique ID 0 to attach to entity 'Drapes_WaitRoom_A_Body_1' in 'entities/urban/ornament_wall/drapes_waitroom/drapes_waitroom_animation.ent'
WARNING: Could not find child with unique ID 1 to attach to entity 'Drapes_WaitRoom_A_Body_1' in 'entities/urban/ornament_wall/drapes_waitroom/drapes_waitroom_animation.ent'
WARNING: Could not find child with unique ID 0 to attach to entity 'Drapes_WaitRoom_B_Body_1' in 'entities/urban/ornament_wall/drapes_waitroom/drapes_waitroom_animation.ent'
WARNING: Could not find child with unique ID 1 to attach to entity 'Drapes_WaitRoom_B_Body_1' in 'entities/urban/ornament_wall/drapes_waitroom/drapes_waitroom_animation.ent'
WARNING: Could not find child with unique ID 0 to attach to entity 'Drapes_Reception_C_Body_1' in 'entities/urban/ornament_wall/drapes_waitroom/drapes_waitroom_animation.ent'
WARNING: Could not find child with unique ID 1 to attach to entity 'Drapes_Reception_C_Body_1' in 'entities/urban/ornament_wall/drapes_waitroom/drapes_waitroom_animation.ent'
Invalid internal path: ''
ERROR: Cannot find sound event data ''
WARNING: Could not find child with unique ID 19 to attach to entity 'computer_laptop_1_Body_1' in 'entities/urban/tech/computer_laptop/computer_laptop.ent'
WARNING: Could not find child with unique ID 20 to attach to entity 'computer_laptop_1_Body_1' in 'entities/urban/tech/computer_laptop/computer_laptop.ent'
WARNING: Light with name 'Drapes_Lamp_pointlight_B_1' does not exist!
WARNING: Light with name 'Drapes_Lamp_pointlight_B_1' does not exist!
WARNING: Light with name 'Drapes_Lamp_pointlight_B_1' does not exist!
WARNING: Light with name 'Drapes_Lamp_pointlight_B_1' does not exist!
ERROR: Could not find any entities with name 'lock_light' for Entity_SetEffectBaseColor
ERROR: Physics body 'swingdoor_scanroom_corridor_3_Handle' was created inside static geometry and moved 0.0770628 m
ERROR: Physics body 'swingdoor_scanroom_corridor_3_Body_1' was created inside static geometry and moved 0.0464533 m
-------------- SAVING GAME -----------------
Started save file AutoSave_00-03-laboratory_2017_10_30_11_7_43_0.sav
-------------- SAVE THREAD INIT -----------------
-------------- SAVE THREAD COMPLETED -----------------
-------------- SAVING GAME -----------------
Started save file AutoSave_00-03-laboratory_2017_10_30_11_7_44_0.sav
-------------- SAVE THREAD INIT -----------------
-------------- SAVE THREAD COMPLETED -----------------
ERROR: Could not find sound entity MenuBGNoise in Sound_Stop
-------------- SAVING GAME -----------------
Started save file AutoSave_00-03-laboratory_2017_10_30_11_8_8_0.sav
-------------- SAVE THREAD INIT -----------------
-------------- SAVE THREAD COMPLETED -----------------
Loading keybinds - file version:5
Failed parsing of XML document C:/Program Files (x86)/Steam/steamapps/common/SOMA/maps/main_menu/main_menu.voice: file not found
Failed parsing of XML document C:/Program Files (x86)/Steam/steamapps/common/SOMA/maps/main_menu/main_menu.lang: file not found
WARNING: Could not find player start node ''
ERROR: StartPos '' does not exist!
ERROR: Skipping map specific voice file 'maps/main_menu.voice', not found!
ERROR: Could not get group with path 'frontend/' in project 'special_fx'. Reason: An invalid parameter was passed to this function.
ERROR: Could not get group with path 'frontend/' in project 'special_fx'. Reason: An invalid parameter was passed to this function.
-------------- SAVE THREAD INIT -----------------
-------------- SAVE THREAD COMPLETED -----------------
--------------------------------------------------------

Statistics
--------------------------------------------------------
Medium framerate: 35.865347
--------------------------------------------------------

User Exit
--------------------------------------------------------
Saving user config.
Saving key config.
Deleting game modules.
'LuxMusicHandler'
'LoadHandler'
'LuxInputHandler'
'LuxHelpFuncs'
'LuxMapHelper'
'LuxGuiHandler'
'LuxAchievementHandler'
'LuxSaveHandler'
'LuxDebugHandler'
'LuxVoiceHandler'
'LuxMapHandler'
'LuxEventDatabaseHandler'
'LuxPlayer'
'LuxEffectHandler'
'LuxSoundscapeHandler'
'LuxDialogHandler'
'LuxCritterHandler'
'HintHandler'
'DescriptionHandler'
'PlayerToolHandler'
'PlayerPickupHandler'
'TerrainParticleHandler'
'DistortionEffectsHandler'
'DatamineHandler'
'LightFlashHandler'
'MapEffectsHandler'
'AttackMeterHandler'
'GameOverHandler'
'EmotionHandler'
'WakeHandler'
'MenuHandler'
'InfectionHandler'
'InventoryHandler'
'PlayerEnergyHandler'
'HighlightEffectHandler'
'PlayerHandsHandler'
'CreditsHandler'
'EyeTrackingHandler'
Deleting config files.
--------------------------------------------------------

Exiting Script Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Gui Module
--------------------------------------------------------
Deleting all im guis
Deleting all sets
Deleting all skins
Deleting all gfx elements
Deleting all materials
--------------------------------------------------------

Exiting Generate Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Scene Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Input Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Sound Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Graphics Module
--------------------------------------------------------

-------------------
Potential resource leaks
-------------------
- FrameBuffer: ImageTrailBuffer
- Texture: ImageTrailTexture
-------------------

--------------------------------------------------------

Exiting Resources Module
--------------------------------------------------------
Done with fonts
Done with scripts
Done with particles
Done with sounds
Done with meshes
Done with materials
Done with Gpu programs
Done with images
Stopped texture stream thread
Destroyed all textures
Done with sound entities
Done with animations
Done with ent files
All resources deleted
--------------------------------------------------------

Exiting Physics Module
--------------------------------------------------------
--------------------------------------------------------

Exiting System Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Lipsync Module
--------------------------------------------------------
--------------------------------------------------------

Deleting game setup provided by user
- Deleting lowlevel stuff.
Script
Physics
Sound
Input
Resources
System
Graphics
Haptic
Lipsync
HPL Exit was successful!

|--Memory Manager Report-------------------------------|
|
| No memory leaks detected. Memory left: 0
|

what should i do? the pads work perfectly with other games even within batman arkham asylum that needs a software that emulates the xbox360 controller
10-30-2017, 11:16 AM
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Abion47 Offline
Senior Member

Posts: 369
Threads: 22
Joined: Oct 2015
Reputation: 46
#2
Solved: 7 Years, 1 Month, 4 Weeks ago RE: gamepads won't work at all

If the pads are x-input pads (i.e. Xbox pads), then they should just work. Otherwise, it's very much a "your mileage may vary" situation, and you might need to use software to map them to either x-input or to keyboard controls.

Alternatively, you could just use the keyboard and mouse. SOMA isn't really a game that requires a controller to get the "full experience", and in some ways, I'd say it actually makes some things more difficult.

10-30-2017, 11:38 PM
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asterhysko Offline
Junior Member

Posts: 3
Threads: 1
Joined: Oct 2017
Reputation: 0
#3
Solved: 7 Years, 1 Month, 4 Weeks ago RE: gamepads won't work at all

(10-30-2017, 11:38 PM)Abion47 Wrote: If the pads are x-input pads (i.e. Xbox pads), then they should just work. Otherwise, it's very much a "your mileage may vary" situation, and you might need to use software to map them to either x-input or to keyboard controls.

Alternatively, you could just use the keyboard and mouse. SOMA isn't really a game that requires a controller to get the "full experience", and in some ways, I'd say it actually makes some things more difficult.

Yes I know that soma doesn't require a gamepad but i've a broken shoulder blocked by a desault bandage... and so i can't play with keyboard and mouse. Finally, yes i have a no-xinput pad. i'm trying using x360ce emulator which worked fine in batman game, but i can't understand why it doesn't work in soma. i'm annoyed, finally i've managed to use a joypad-to-keyboard/mouse converter but it's not a good experience... someone can help?
10-31-2017, 02:27 PM
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Abion47 Offline
Senior Member

Posts: 369
Threads: 22
Joined: Oct 2015
Reputation: 46
#4
Solved: 7 Years, 1 Month, 4 Weeks ago RE: gamepads won't work at all

Depending on which arm is bound, one thing you could try is to use the mouse with your unbound hand and the controller with the other. This obviously isn't ideal if your bound hand is your dominant/mouse hand, but I'd wager that it should work reasonably well after a bit of accustomization if a proper solution doesn't present itself.

10-31-2017, 08:11 PM
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Mudbill Offline
Muderator

Posts: 3,881
Threads: 59
Joined: Apr 2013
Reputation: 179
#5
Solved: 7 Years, 1 Month, 4 Weeks ago RE: gamepads won't work at all

I'm unsure how the controller support for SOMA compares to many other applications and games that have it, so it's possible that the emulator you have has better support for it and can detect non-standard controllers more easily. For all I know, SOMA could've been made to only detect official Xbox controllers.

(This post was last modified: 11-01-2017, 01:32 AM by Mudbill.)
11-01-2017, 01:32 AM
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Romulator Offline
Not Tech Support ;-)

Posts: 3,628
Threads: 63
Joined: Jan 2013
Reputation: 195
#6
Solved: 7 Years, 1 Month, 4 Weeks ago RE: gamepads won't work at all

Only thing I can recommend is to take a look at Problem A4 of the SOMA Troubleshooting Guide for a list of applications which may interfere with SOMA. If you have any of these running in the background, consider turning them off temporarily to see if one of them is affecting SOMA from detecting your controller.

Have you also attempted to actually go into the settings and remap the controls that way? By default, I believe SOMA has pre-assigned inputs for an Xbox controller, but how the buttons are identified by input may differ to another controller. For example, I know a lot of gamepads use "Button 1" as an input where the Xbox "A" button is, which may use a different input altogether.

Discord: Romulator#0001
[Image: 3f6f01a904.png]
11-01-2017, 02:06 AM
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asterhysko Offline
Junior Member

Posts: 3
Threads: 1
Joined: Oct 2017
Reputation: 0
#7
Solved: 7 Years, 1 Month, 4 Weeks ago RE: gamepads won't work at all

it is impossible to switch right hand with left. i've remapped the controls in x360ce. perhaps i find difficult to play with joypads, i don't love them at all... but finally antimicro application does the job. a bit weird is to emulate the mouse with the sticks but is better than nothing... finally soma is a nice time-consuming game, and i need to take a break with all the books i've read until today ^__^
the thread can be marked as solved
(This post was last modified: 11-01-2017, 04:24 AM by asterhysko.)
11-01-2017, 04:23 AM
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Romulator Offline
Not Tech Support ;-)

Posts: 3,628
Threads: 63
Joined: Jan 2013
Reputation: 195
#8
Solved: 7 Years, 1 Month, 4 Weeks ago RE: gamepads won't work at all

Alrighty well, glad to hear you got your issue solved to the extent that you did. Good luck with the game, and if there are more issues, feel free to start a new thread!

Marking as solved and closing Smile

Discord: Romulator#0001
[Image: 3f6f01a904.png]
11-01-2017, 09:23 AM
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