| goodcap   Member
 
 Posts: 193
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			| Need help with level editor 
 
				How do I change the start location of the Entity/Static objects/Textures folder in the level editor. When I start my editor and I want to choose something from my FCM Entity folder I have to build a vanilla chair and then change the entity file location to a custom cupboard or whatever.
 And when I want to build a custom texture I press browse and it begins in the vanilla amnesia folder and I have to search for my full conversion mod folder/textures/....
 
 This multiplies the time of making a level by 10
 
 
 So once again. How do I change the start location of the Entity tab to my custom Entity folder in my Full Conversion Folder?
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	| 03-26-2018, 06:19 PM |  | 
	
		| Romulator   Not Tech Support ;-)
 
 Posts: 3,628
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			| RE: Need help with level editor 
 
				The starting directories are hardcoded; you cannot change them. The simplest thing to do is to make a folder in Amnesia's entities, static_objects and textures folder and place all your custom entities in there. Provided none of the names conflict with Amnesia's assets, there shouldn't be many dramas.
			 
 Discord: Romulator#0001
![[Image: 3f6f01a904.png]](https://puu.sh/zOxJg/3f6f01a904.png) |  | 
	| 03-27-2018, 06:03 AM |  |