| Tgif11210   Junior Member
 
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			| Custom hands 
 
				Alright, so I'm looking to mod Amnesia a bit to freshen up the aesthetic, I would like to change up the hands that you use when holding the lantern. Does anyone know how I could change these? I've done some experiments with the model editor, although whenever I import the custom arm over the old one my game crashes, any tips? (Also, do note that the hand itself doesn't match up with the bones either, although it does use them if that makes sense, any bit of help would be appreciated)
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	| 09-09-2018, 04:20 AM |  | 
	
		| Mudbill   Muderator
 
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			| RE: Custom hands 
 
				Only thing I can suggest is to carefully inspect how the hand is tied up with the lantern. Use the AMFP hand model as reference to point out similarities and differences. It might be something simple like requiring a joint with a specific name for anchor points.
 Maybe also take a look at the custom flashlight hand model people sometimes use. That one has managed to replace the hand model, so it might be a good reference to use.
 
 
				
(This post was last modified: 09-09-2018, 04:29 PM by Mudbill.)
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	| 09-09-2018, 04:28 PM |  | 
	
		| Tgif11210   Junior Member
 
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			| RE: Custom hands 
 
				Alright, thanks for the info, however the hand I was using was a teletubby hand, it's about the same length as the normal hand that amnesia uses. But, I'll tinker more with this and let you know if i'm able to get any success with this.
 
 Regards.
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	| 09-09-2018, 05:19 PM |  |