(12-03-2010, 12:13 PM)Someone else Wrote: It might be that you placed the door inside of the door frame. Thus it is stuck inside it and can't open.
Check the x, y and z position for both the door and the door frame and make sure they are exactly the same.
They were all exactly the same. Except the one that kinda worked, so I fixed that one and now it doesn't work, haha.
EDIT:
Okay, I've found two different ways of fixing this problem. You can tell me if either of them is a bad idea.
1. Change the position of the door along the y-axis - The door seemed to be in the ground a little bit, so I just lifted it up so it fit the frame.
2. Untick the "collides" boxes in the doorframes - I thought this might work too, since it seemed to be a problem of the door being stuck within the frame.
Anyway, I'm assuming 1 will be the better option, if only aesthetically, but feedback would be nice. =]
EDIT 2: Yeah, falling through the map isn't much fun, so I'm going to stick with 1.
EDIT 3: Another question (should I post a new thread for each question? I'm not sure how it works here), is there a way to script the lighting of a torch/candle to cause an event? I'm thinking Zelda terms, where lighting all four torches in a room will open the door, you know?