Hi, haven't been on here for about a million years.
Just messing around with the editor and found that if I add a collide callback under void on start along with the actual callback function it just returns an error telling me that there are no matching signatures to Entity_AddCollideCallback. As far as I can tell I don't need to include any scripts to use these functions
https://wiki.frictionalgames.com/hpl3/ga...decallback
If I do the collide callback thing in the editor itself, actually defining the callback function in the level editor it works, but not with the actual "Entity_AddCollideCallback" function in the script.
I'm very well acquainted with Amnesia's collide callbacks and doing it the same way (with SOMA's collide callback function) just doesn't work. Any reason why? I mean, I'm literally following the same ideas demonstrated here:
https://wiki.frictionalgames.com/hpl3/co...r/monsters
Cheers.