Sweet idea! Looks like this thread is pretty old, but I never saw it until now. I will deliberate on this then get back later. One thing I must note though, is my results may be skewed a little toward the start of the game. Over time I became more accustomed to the game and ultimately a bit more attuned to the scares. For instance, by the time I got to the brutes, I could at least drag myself to sneak about, even if I knew they were nearby. However, when I ran into the first grunt in the archive
I ran down the hall and hid in a closet for several minutes before peaking out!
(08-24-2011, 03:27 PM)Age Awkward Wrote: The water monsters are NOT scary. Why does everyone say they are?! Some parts that weren't scary but I was scared at the time were the library like areas and the part where you collect the ingredients to burn down the shadow covering the door. I was a bit disappointed with the Cistern. They could of at least had a hallucination monster walk out one of the doors in the control room or something. The morgue was quite scary but it was the one part of the game that I had watched before so I knew what was going to happen. Prison and Storage are obviously the most scary parts of the game but for me the Choir was very scary. I hate the big rooms.
Well, personally I found the water lurkers scary, yet I was one of the only people I can think of that did not find the Choir all that scary.
![Wink Wink](https://www.frictionalgames.com/forum/images/smilies/wink.gif)
In fact, relative to every other level in the game, it falls somewhere in the middle of the pack, maybe even lower half for me...