Selyp
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Secret Doors
I apologize if this has been asked before, I searched but I can't find anything regarding this.
My question is: How can I make a secret door openable like a regular door?
Example : I am using the castlebase secret door and I want the player to be able to open the door just like a regular wooden door. I tried going into the model editor and adding a hinge, but it doesn't seem to work. I edited the mass so I could push it, but that only makes the door fall over when the player runs into it. I'm not sure if I need to add a script or change the model properties, so any advice would be appreciated!
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02-14-2011, 02:17 AM |
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jens
Frictional Games
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RE: Secret Doors
did you connect the door as a child to the joint and the rest of the model as the parent?
Also in user configurable options you have to change the settings to a swingdoor.
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02-14-2011, 06:33 AM |
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Selyp
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RE: Secret Doors [SOLVED]
Thank you! That worked perfectly.
(This post was last modified: 02-14-2011, 07:16 AM by Selyp.)
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02-14-2011, 06:59 AM |
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