Hello everyone.
Not only I, but my friend, both bought the game for our laptops. I'll talk about my issue, however, as it's less discussed than his.
The game loads, profile selection is available, however during this Main Menu screen, and definitely in game, my 3d models are upside down. Even more odd, my particle effects, i.e. the flames for torches, specular levels for the windows, etc, are right-side-up.
Essentially, Im running on the ceilings, everything is upside down minus particle effects, and its a mess.
This isnt just my computer, as previous people have posted, higher demanding games run JUST FINE on GOOD graphics.
As a secondary note, my friend is having the Renderer #0 issue. Two different bugs, two different operating systems, same level of false hope.
I've UNchecked "Insanity," along with other graphics options: resolution, edge loops, etc and I'm still stuck with the same situation. Also, I am running as Admin.
These issues are GENERALLY ALL RELATED to ATI graphics cards...
My computer specs are as follows:
Toshiba Satellite A355D
Processor: AMD Turion x2 Ultra Dual-Core
4 GB RAM
64 bit OS
Graphic Card ATI Mobility Radeon HD 3470 Series
                  ATI Radeon HD 3200
My log file is copy pasted here:
==================================================
Version 1.10 - s555245D-539
-------- THE HPL ENGINE LOG ------------
Engine build ID 20100818114615
Creating Engine Modules
--------------------------------------------------------
 Creating graphics module
 Creating system module
 Creating resource module
 Creating input module
 Creating sound module
 Creating physics module
 Creating ai module
 Creating gui module
 Creating generate module
 Creating haptic module
 Creating scene module
--------------------------------------------------------
Initializing Resources Module
--------------------------------------------------------
 Creating loader handlers 
 Creating resource managers
 Adding loaders to handlers 
--------------------------------------------------------
Initializing Graphics Module
--------------------------------------------------------
Init lowlevel graphics: 800x600 bpp:32 fs:1 ms:0 gpufmt:2 cap:'Amnesia - The Dark Descent - Loading...' pos

-1x-1)
 Setting video mode: 800 x 600 - 32 bpp
 Init Glew...OK
 Setting up OpenGL
  Vendor: ATI Technologies Inc.
  Renderer: ATI Mobility Radeon HD 3470 Series 
  Version: 2.1.7873 Release
  Max texture image units: 16
  Max texture coord units: 8
  Max user clip planes: 6
  Two sided stencil: 1
  Vertex Buffer Object: 1
  Anisotropic filtering: 1
  Max Anisotropic degree: 16
  Multisampling: 1
  Texture compression: 1
  Texture compression S3TC: 1
  Auto generate MipMaps: 1
  Render to texture: 1
  Max draw buffers: 4
  Max color render targets: 4
  Packed depth-stencil: 1
  Texture float: 1
  GLSL Version: 1.20
  ShaderModel 2: 1
  ShaderModel 3: 1
  ShaderModel 4: 0
  OGL ATIFragmentShader: 1
Setting up G-Bugger: type: 0 texturenum: 3
 Adding engine materials
 Initializing DevIL
  Vendor String: Abysmal Software
  Version String: Developer's Image Library (DevIL) 1.6.8pre Aug 12 2006
  Version Number: 168
 Adding engine post effects
--------------------------------------------------------
Initializing Sound Module
--------------------------------------------------------
 Initializing OpenAL
  Available OpenAL devices:
   0. Generic Software on Speakers (Realtek High Definition Audio)(OpenAL default)
   1. Generic Software on Digital Output Device (HDMI) (High Definition Audio Device)
  Trying to open device 'Generic Software on Speakers (Realtek High Definition Audio)'... Success!
  Number of mono sources: 32
  Streaming setup: 4 Buffers x 262144 bytes each
--------------------------------------------------------
Initializing Game Module
--------------------------------------------------------
 Adding engine updates
 Initializing script functions
--------------------------------------------------------
User Initialization
--------------------------------------------------------
--------------------------------------------------------
Game Running
--------------------------------------------------------
 -------- Loading map 'menu_bg.map' ---------
    Cache Loading: 2271 ms
  Entities: 393 ms
  Compilation: 2 ms
  Total: 2681 ms
  Meshes created: 25
  Bodies created: 5
 -------- Loading complete ---------
 Setting profile: 'Mournfist' Path: 'C:\Users\Dylan\Documents/Amnesia/Main/Mournfist/'
--------------------------------------------------------
Statistics
--------------------------------------------------------
 Medium framerate: 43.586749
--------------------------------------------------------
User Exit
--------------------------------------------------------
 Saving main config.
 Saving user config.
 Deleting game modules.
   'LuxInputHandler'
   'LuxHelpFuncs'
   'LuxSaveHandler'
   'LuxScriptHandler'
   'LuxProgressLogHandler'
   'LuxMapHandler'
   'LuxMapHelper'
   'LuxPlayer'
   'LuxInsanityHandler'
   'LuxDebugHandler'
   'LuxEffectRenderer'
   'LuxMusicHandler'
   'LuxMusicHandler'
   'LuxEffectHandler'
   'LuxCompletionCountHandler'
   'LuxGlobalDataHandler'
   'LuxHintHandler'
   'LuxPostEffectHandler'
   'LuxPreMenu'
   'LuxDebugHandler'
   'LuxInventory'
   'LuxJournal'
   'LuxCredits'
   'LuxLoadScreenHandler'
 Deleting config files.
--------------------------------------------------------
Exiting Gui Module
--------------------------------------------------------
 Deleting all sets
 Deleting all skins
 Deleting all gfx elements
 Deleting all materials
--------------------------------------------------------
Exiting Generate Module
--------------------------------------------------------
--------------------------------------------------------
Exiting Scene Module
--------------------------------------------------------
--------------------------------------------------------
Exiting Input Module
--------------------------------------------------------
--------------------------------------------------------
Exiting Sound Module
--------------------------------------------------------
--------------------------------------------------------
Exiting Graphics Module
--------------------------------------------------------
--------------------------------------------------------
Exiting Resources Module
--------------------------------------------------------
 Done with fonts
 Done with scripts
 Done with particles
 Done with sounds
 Done with meshes
 Done with materials
 Done with Gpu programs
 Done with images
 Destroyed all textures
 Done with sound entities
 Done with animations
 Done with ent files
 All resources deleted
--------------------------------------------------------
Exiting Physics Module
--------------------------------------------------------
--------------------------------------------------------
Exiting System Module
--------------------------------------------------------
--------------------------------------------------------
 Deleting game setup provided by user
- Deleting lowlevel stuff.
  Physics
  Sound
  Input
  Resources
  System
  Graphics
  Haptic
HPL Exit was successful!
|--Memory Manager Report-------------------------------|
|
| No memory leaks detected. Memory left: 0
|
|------------------------------------------------------|
==================================================
PLEASE HELP.
Ive downloaded the 1.0.1 update. This did not resolve the issue.