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Modelviewer crashes when I import my own Model
Viperdream Offline
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#11
RE: Modelviewer crashes when I import my own Model

Yeah, I'm also using 2 textures for it. I'll see what it gives with the .dds

03-23-2011, 05:18 PM
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MrBigzy Offline
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#12
RE: Modelviewer crashes when I import my own Model

The Gimp plugin had an exe that you just copy to the plugin folder.

But uh, why is there 2 textures? Do you have 2 parts to the model?
03-23-2011, 05:21 PM
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Viperdream Offline
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#13
RE: Modelviewer crashes when I import my own Model

Yeah, the roof itself and the stones. Do I have to do them apart?

(This post was last modified: 03-23-2011, 05:28 PM by Viperdream.)
03-23-2011, 05:28 PM
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MrBigzy Offline
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#14
RE: Modelviewer crashes when I import my own Model

Yeah, one would be named, for example, roof_top.dds, and the other roof_stones.dds. Assuming the submeshes are named top and stones.
(This post was last modified: 03-23-2011, 05:33 PM by MrBigzy.)
03-23-2011, 05:32 PM
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stonecutter Offline
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#15
RE: Modelviewer crashes when I import my own Model

yeah do them apart and i think it will work ! Its quite better cause you can combine every part with other parts to create different looks like i created a roof and a chimney and i can combine them in the editor how i want Tongue

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03-23-2011, 05:34 PM
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Viperdream Offline
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#16
RE: Modelviewer crashes when I import my own Model

Can I put them back at Static Objects? Because I don't really get the folder which is meant at the tutorial

03-23-2011, 05:37 PM
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MrBigzy Offline
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#17
RE: Modelviewer crashes when I import my own Model

Did the textures come out at all? Did the model viewer work?
03-23-2011, 05:56 PM
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Viperdream Offline
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#18
RE: Modelviewer crashes when I import my own Model

I've put all the files in the static_objects folder, in a custom folder. Still getting the crash...

03-23-2011, 05:58 PM
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MrBigzy Offline
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#19
RE: Modelviewer crashes when I import my own Model

When you export the model out of blender though, is there only the .dae file or are there textures with it? If no textures are coming out, then you're probably not linking them to the model correctly. I use 3ds max, so I wouldn't know how it works with blender.
(This post was last modified: 03-23-2011, 06:25 PM by MrBigzy.)
03-23-2011, 06:24 PM
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Viperdream Offline
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#20
RE: Modelviewer crashes when I import my own Model

Only 1 .dae file. But I don't think Blender also exports the textures with it.

03-23-2011, 06:28 PM
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