Slegg
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Breaking doors and litting candles
Hey guys
I tried searching but failed - Im trying to make a door break (like the way grunt breaks it but instantly, not three hits) after a trigger and making a few candles not be lit.
Also, is there any way to make a grunt active without him doing his enabled sound?
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03-24-2011, 06:37 PM |
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Viperdream
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RE: Breaking doors and litting candles
SetPropHealth("door_1", 1);
To make it break instantly.
Then you could add an area, and when the grunt enters it. He activates the script to set the lights off:
SetLampLit("candle_1", false);
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03-24-2011, 06:41 PM |
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Pandemoneus
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RE: Breaking doors and litting candles
Concerning the grunt sound:
Copy the entities\enemy\grunt\grunt.ent to your custom story folder using the same path and edit it. There are some self-explanatory options you can edit in there.
(This post was last modified: 03-24-2011, 07:14 PM by Pandemoneus.)
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03-24-2011, 07:14 PM |
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Slegg
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RE: Breaking doors and litting candles
Great thats what i needed thanks for the help.
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03-24-2011, 07:42 PM |
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