Yes, I am planning on expanding the story into multiple chapters, and this is only the first, so I have plans for the bucket and hammer/chipper later on.
As for the archive issue, I don't think I ever ran into that when testing it. The monster always broke down the doors, I don't know why it would trap you in the closet like that. I apologize for that, though. I will see what I can do to recreate it and fix it if I can.
I am very happy to hear that you enjoyed it though
Very solid map , one of the best imo so far even if it had many ideas from main game.
Only thing that irked me a bit was when certain grunts that spawned got stuck into some boxes / doors / walls and they wouldn't despawn , so I had to take my change and ran past ( after waiting 3-4 mins and seeing they wont go) . The one in Storage comes into mind after you get the bucket. Had 2-3 of those.
Anyways very nice map , keep up the good work.
I am actually going to incorporate some real-life science into the story in chapter 2 in an attempt to break away from basically using the same scares and puzzles as the main game. Don't worry, I won't make people do research to figure out what to do
Another bug has been found thanks to Cryaotic. I will update the download file when I get home from work this evening. Apparently the Archives starting position is incorrect. It is using a checkpoint rather than the intended start position, and that could cause a number of other problems with the level. My sincerest apologies for yet another bug.
(03-28-2011, 06:52 PM)Anxt Wrote: Another bug has been found thanks to Cryaotic. I will update the download file when I get home from work this evening. Apparently the Archives starting position is incorrect. It is using a checkpoint rather than the intended start position, and that could cause a number of other problems with the level. My sincerest apologies for yet another bug.
While we are on the topic of wrong starting positions, the starting position for the Dining Hall Storage Room might also be wrong. When I load in I am at the end of a hallway that has no door leading out and I must find my way out of the storage to the door that I took to get in.
I am unsure if it was intentional or not, but just a small word of note. :]