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Level door help
Itskody Offline
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Posts: 100
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Joined: Mar 2011
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#1
Level door help

In my first area of my custom story, i have 2 level doors that you can go to, 1 is locked and the other you can go through. the key to the locked door is through the unlocked level door, but when i get the key and come back to unlock it, it "unlocks" but the door doesnt seem to send me to the next map, it still appears to be locked. why is that?
03-25-2011, 01:26 AM
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Pandemoneus Offline
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#2
RE: Level door help

Use SetLevelDoorLocked(string& asName, bool abLocked);

03-25-2011, 01:36 AM
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Itskody Offline
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Posts: 100
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Joined: Mar 2011
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#3
RE: Level door help

(03-25-2011, 01:36 AM)Pandemoneus Wrote: Use SetLevelDoorLocked(string& asName, bool abLocked);

Do that instead of have the "Locked" box checked? the level door is called door 2 so it would just be SetLevelDoorLocked("door2", true);?
03-25-2011, 01:39 AM
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Pandemoneus Offline
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#4
RE: Level door help

You will need that to unlock the door. You probably copied the normal unlock function that someone made around here in the forum.

03-25-2011, 12:30 PM
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Itskody Offline
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Posts: 100
Threads: 30
Joined: Mar 2011
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#5
RE: Level door help

(03-25-2011, 12:30 PM)Pandemoneus Wrote: You will need that to unlock the door. You probably copied the normal unlock function that someone made around here in the forum.

No i didnt use a script for it, i just checked the "Locked" box in the level editor, worked for all the other doors, but thanks ill see if it solves my problem
03-25-2011, 06:52 PM
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