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Model editor help
Danny Boy Offline
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#1
Model editor help

Hi there i am had a idea of making a grunt that casts a spot light from his eyes whit a bilboard... a saved the new entity. i opened level editor, the bilboard and the light actualy appeard but not from the grunts eyes they wore floating in the air Sad how do i make the light and billboard attached to the grunt's head?
03-26-2011, 01:37 AM
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Danny Boy Offline
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#2
RE: Model editor help

doesn't eny one know how to do this?
03-26-2011, 03:50 PM
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nkmol Offline
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#3
RE: Model editor help

you could try to make a "eye body" and attach the billboard and light at that body Wink
03-26-2011, 06:19 PM
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Danny Boy Offline
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#4
RE: Model editor help

OK!..............................................................................................................................................
and................. how do i do that =P?
(This post was last modified: 03-26-2011, 06:23 PM by Danny Boy.)
03-26-2011, 06:22 PM
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Danny Boy Offline
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#5
RE: Model editor help

oh come on Sad
03-26-2011, 10:31 PM
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MrBigzy Offline
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#6
RE: Model editor help

At least give it a shot first...go look at the model editor tutorial on the wiki for how to set up bodies. All you have to do is link the lights to the grunt body.
(This post was last modified: 03-26-2011, 11:09 PM by MrBigzy.)
03-26-2011, 11:09 PM
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Tanshaydar Offline
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#7
RE: Model editor help

I actually looked at the lamp entities, where some lanterns are getting to move and still casting light, particle & billboard. That means they can be movable too. However, I was unable to attach any of them to any monster. Monsters doesn't have any shapes, and attaching a shape to a bone doesn't seem to help much.

03-27-2011, 01:44 PM
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MrBigzy Offline
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#8
RE: Model editor help

Well, you could try creating a dummy body and then put the lights on it.
03-27-2011, 02:27 PM
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Danny Boy Offline
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#9
RE: Model editor help

oh ok i did it! it was easy actualy... all the awsers are in the menu "view"
03-27-2011, 04:02 PM
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Tanshaydar Offline
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#10
RE: Model editor help

(03-27-2011, 02:27 PM)MrBigzy Wrote: Well, you could try creating a dummy body and then put the lights on it.

I did it, even tied the body to mesh. No luck.

(03-27-2011, 04:02 PM)Danarogon Wrote: oh ok i did it! it was easy actualy... all the awsers are in the menu "view"

How did you managed it? Can you explain in details?

03-27-2011, 04:26 PM
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