| MrBigzy   Senior Member
 
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			| Breaking a rope 
 
				As title says, is it possible to break or disable a rope connection? (not to a wheel, to the entity its hooked onto)
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	| 04-03-2011, 05:14 PM |  | 
	
		| MrBigzy   Senior Member
 
 Posts: 616
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 Joined: Mar 2011
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			| RE: Breaking a rope 
 
				Actually, even better idea would be to set the area as inactive, but is there any way to set areas as inactive? None of the functions seem to work.
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	| 04-04-2011, 12:05 AM |  | 
	
		| Russ Money   Senior Member
 
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			| RE: Breaking a rope 
 
				Yeah, I do it all the time.
 SetEntityActive(string& asName, bool abActive);
 
 Just put the area's name and false.  Could do this with the rope too, maybe.  Deactivate it, then activate the broken one.
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	| 04-04-2011, 01:26 AM |  | 
	
		| MrBigzy   Senior Member
 
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			| RE: Breaking a rope 
 
				Yea, I meant deactivating the rope. But none of the functions work for the rope. :V
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	| 04-04-2011, 02:16 AM |  | 
	
		| MrBigzy   Senior Member
 
 Posts: 616
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			| RE: Breaking a rope 
 
				Bump.
 There's gotta be someway to do this. :/   Anyone know?
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	| 04-12-2011, 06:39 PM |  |