You could make a mod that disables all monsters except for zombies.
As for the zombie skin, there is a really good grunt skin right here on the forum (although I don't know where it is at the moment and am too lazy to search).
BTW, thanks for the download link! Will have fun exploring the castle.
(04-10-2011, 03:08 AM)Redeemer Wrote: You could make a mod that disables all monsters except for zombies.
I wish i could.
(04-10-2011, 03:08 AM)Redeemer Wrote: As for the zombie skin, there is a really good grunt skin right here on the forum (although I don't know where it is at the moment and am too lazy to search).
BTW, thanks for the download link! Will have fun exploring the castle.
Found the skin, It's by Someone else and gotta say it looks really good!
I do believe the player needs to have Daniel's skin, and torches are changed to tinderboxes. Yep!
On a side note, I remember seeing a video with the entrance hall of Amnesia a few months back (might have been you?) so this is a nice step up! Great work, good sir. :]
Thank you everyone for your support! I really appreciate it.
(04-10-2011, 05:51 PM)Cryaotic Wrote: On a side note, I remember seeing a video with the entrance hall of Amnesia a few months back (might have been you?) so this is a nice step up! Great work, good sir. :]
Nope, wasn't me. There's like a ton of Brennenburg Castles in Youtube.
Hey Bule I have also decided to try and create my own castle adventure in Minecraft having enjoyed both Amnesia and your map. I am taking ideas from both and wondered if you had any tips especially how you did some of those "encounters" for lack of a better word: Things like doors across the hall opening and lights going out.