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Justine crashes when I open the inventory.
Darkfang Offline
Junior Member

Posts: 2
Threads: 1
Joined: Apr 2011
Reputation: 0
#1
Solved: 8 Years, 1 Month ago Justine crashes when I open the inventory.

Whenever I press tab to open my inventory in the new DLC Justine the screen turns black and I have to open the Task manager in order to see the black box with the error as follows:

Amnesia.exe caused an EXCEPTION_ACCESS_VIOLATION in module in Amnesia.exe at 001B:0046CDFD

Here is the hpl.log


Version 1.10
-------- THE HPL ENGINE LOG ------------
Engine build ID 20101021192547

Creating Engine Modules
--------------------------------------------------------
Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating gui module
Creating generate module
Creating haptic module
Creating scene module
--------------------------------------------------------

Initializing Resources Module
--------------------------------------------------------
Creating loader handlers
Creating resource managers
Adding loaders to handlers
--------------------------------------------------------

Initializing Graphics Module
--------------------------------------------------------
Init lowlevel graphics: 1024x768 bpp:32 fs:1 ms:0 gpufmt:2 cap:'Amnesia - Justine - Loading...' posSad-1x-1)
Setting video mode: 1024 x 768 - 32 bpp
Init Glew...OK
Setting up OpenGL
Vendor: ATI Technologies Inc.
Renderer: ATI Radeon HD 5450
Version: 4.1.10524 Compatibility Profile Context
Max texture image units: 16
Max texture coord units: 16
Max user clip planes: 8
Two sided stencil: 1
Vertex Buffer Object: 1
Anisotropic filtering: 1
Max Anisotropic degree: 16
Multisampling: 1
Texture compression: 1
Texture compression S3TC: 1
Auto generate MipMaps: 1
Render to texture: 1
Max draw buffers: 8
Max color render targets: 8
Packed depth-stencil: 1
Texture float: 1
GLSL Version: 4.10
ShaderModel 2: 1
ShaderModel 3: 1
ShaderModel 4: 1
OGL ATIFragmentShader: 1
Setting up G-Bugger: type: 0 texturenum: 3
Adding engine materials
Initializing DevIL
Vendor String: Abysmal Software
Version String: Developer's Image Library (DevIL) 1.6.8pre Aug 12 2006
Version Number: 168
Adding engine post effects
--------------------------------------------------------

Initializing Sound Module
--------------------------------------------------------
Initializing OpenAL
Available OpenAL devices:
0. Generic Software on Speakers (Logitech USB Headset)(OpenAL default)
1. Generic Software on Speakers / Headphones (SigmaTel High Definition Audio CODEC)
Trying to open device 'Generic Software on Speakers (Logitech USB Headset)'... Success!
Number of mono sources: 32
Streaming setup: 4 Buffers x 262144 bytes each
--------------------------------------------------------

Initializing Game Module
--------------------------------------------------------
Adding engine updates
Initializing script functions
--------------------------------------------------------

User Initialization
--------------------------------------------------------
ERROR: Imagemanager Couldn't load bitmap 'c:/program files/steam/steamapps/common/amnesia the dark descent/graphics/inventory/inventory_sanity_glow_100.tga'
ERROR: Could not load image 'inventory/inventory_sanity_glow_100.tga'!
--------------------------------------------------------

Game Running
--------------------------------------------------------
-------- Loading map 'ptest_menu.cmap' ---------
Cache Loading: 2044 ms
Entities: 982 ms
Compilation: 1 ms
Total: 3060 ms
Meshes created: 28
Bodies created: 9
-------- Loading complete ---------
Setting profile: 'Evilbad' Path: 'C:\Users\cathan\Documents/Amnesia/Main/Evilbad/'
Saving main config.
Saving user config.
--------------------------------------------------------

Statistics
--------------------------------------------------------
Medium framerate: 14.959934
--------------------------------------------------------

User Exit
--------------------------------------------------------
Saving main config.
Saving user config.
Deleting game modules.
'LuxInputHandler'
'LuxHelpFuncs'
'LuxSaveHandler'
'LuxScriptHandler'
'LuxProgressLogHandler'
'LuxMapHandler'
'LuxMapHelper'
'LuxPlayer'
'LuxInsanityHandler'
'LuxDebugHandler'
'LuxEffectRenderer'
'LuxMusicHandler'
'LuxMusicHandler'
'LuxEffectHandler'
'LuxCompletionCountHandler'
'LuxGlobalDataHandler'
'LuxHintHandler'
'LuxPostEffectHandler'
'LuxPreMenu'
'LuxDebugHandler'
'LuxInventory'
'LuxJournal'
'LuxCredits'
'LuxLoadScreenHandler'
Deleting config files.
--------------------------------------------------------

Exiting Gui Module
--------------------------------------------------------
Deleting all sets
Deleting all skins
Deleting all gfx elements
Deleting all materials
--------------------------------------------------------

Exiting Generate Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Scene Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Input Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Sound Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Graphics Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Resources Module
--------------------------------------------------------
Done with fonts
Done with scripts
Done with particles
Done with sounds
Done with meshes
Done with materials
Done with Gpu programs
Done with images
Destroyed all textures
Done with sound entities
Done with animations
Done with ent files
All resources deleted
--------------------------------------------------------

Exiting Physics Module
--------------------------------------------------------
--------------------------------------------------------

Exiting System Module
--------------------------------------------------------
--------------------------------------------------------

Deleting game setup provided by user
- Deleting lowlevel stuff.
Physics
Sound
Input
Resources
System
Graphics
Haptic
HPL Exit was successful!

|--Memory Manager Report-------------------------------|
|
| No memory leaks detected. Memory left: 0
|
|------------------------------------------------------|
04-13-2011, 06:51 PM
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jens Offline
Frictional Games

Posts: 4,093
Threads: 199
Joined: Apr 2006
Reputation: 202
#2
Solved: 8 Years, 1 Month ago RE: Justine crashes when I open the inventory.

Verify your game files in Steam, it seems a file is missing or corrupt.
04-13-2011, 08:26 PM
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Darkfang Offline
Junior Member

Posts: 2
Threads: 1
Joined: Apr 2011
Reputation: 0
#3
Solved: 8 Years, 1 Month ago RE: Justine crashes when I open the inventory.

Thank you so much that fixed it! Time to turn down the lights and see how long I can survive.

Thanks again for the support and hope to see more fantastic games from you guys, keep up the good work!
04-13-2011, 08:51 PM
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