(05-07-2011, 10:19 AM)Russ Money Wrote: (05-07-2011, 09:37 AM)Karai16 Wrote: I tried doing it in the level editor, but now the key won't unlock the door... :/ The command you're looking for, to set the level door unlocked is this: Code: (Select All)SetLevelDoorLocked(string& asName, bool abLocked); Swing doors are the doors that move when push or pulled.
(05-07-2011, 09:37 AM)Karai16 Wrote: I tried doing it in the level editor, but now the key won't unlock the door... :/
SetLevelDoorLocked(string& asName, bool abLocked);