Version 1.10
-------- THE HPL ENGINE LOG ------------
Engine build ID 20101021192547
Creating Engine Modules
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Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating gui module
Creating generate module
Creating haptic module
Creating scene module
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Initializing Resources Module
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Creating loader handlers
Creating resource managers
Adding loaders to handlers
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Initializing Graphics Module
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Init lowlevel graphics: 640x480 bpp:32 fs:1 ms:0 gpufmt:2 cap:'Amnesia - The Dark Descent - Loading...' pos
-1x-1)
Setting video mode: 640 x 480 - 32 bpp
Init Glew...OK
Setting up OpenGL
Vendor: ATI Technologies Inc.
Renderer: Radeon X300/X550/X1050 Series (Omega 3.8.442)
Version: 2.1.7169 Release
Max texture image units: 16
Max texture coord units: 8
Max user clip planes: 6
Two sided stencil: 1
Vertex Buffer Object: 1
Anisotropic filtering: 1
Max Anisotropic degree: 16
Multisampling: 1
Texture compression: 1
Texture compression S3TC: 1
Auto generate MipMaps: 1
Render to texture: 1
Max draw buffers: 4
Max color render targets: 4
Packed depth-stencil: 1
Texture float: 1
GLSL Version: 1.20
ShaderModel 2: 1
ShaderModel 3: 1
ShaderModel 4: 0
OGL ATIFragmentShader: 1
Setting up G-Bugger: type: 0 texturenum: 3
Adding engine materials
Initializing DevIL
Vendor String: Abysmal Software
Version String: Developer's Image Library (DevIL) 1.6.8pre Aug 12 2006
Version Number: 168
Adding engine post effects
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Initializing Sound Module
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Initializing OpenAL
Available OpenAL devices:
0. Generic Hardware on SB Audigy Audio [CCA0](OpenAL default)
1. Generic Software on SB Audigy Audio [CCA0]
2. SB Audigy Audio [CCA0]
Trying to open device 'Generic Software on SB Audigy Audio [CCA0]'... Success!
Number of mono sources: 32
Streaming setup: 4 Buffers x 262144 bytes each
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Initializing Game Module
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Adding engine updates
Initializing script functions
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User Initialization
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Game Running
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-------- Loading map 'menu_bg.map' ---------
Cache Loading: 11638 ms
Entities: 1616 ms
Compilation: 2 ms
Total: 14109 ms
Meshes created: 26
Bodies created: 5
-------- Loading complete ---------
Setting profile: 'XxRoCkBaNdMaNxX' Path: 'C:\Documents and Settings\Jesse\My Documents/Amnesia/Main/XxRoCkBaNdMaNxX/'
ERROR: Unable to open config file 'custom_stories/Amnesia - The Village/custom_story_settings.cfg'! Invalid filepointer returned!
Error creating custom story from path "custom_stories/Amnesia - The Village" : could not find custom_story_settings.cfg file or it was invalid.
ERROR: Unable to open config file 'custom_stories/Amnesia - The Village/custom_story_settings.cfg'! Invalid filepointer returned!
Error creating custom story from path "custom_stories/Amnesia - The Village" : could not find custom_story_settings.cfg file or it was invalid.
Saving main config.
Saving user config.
ERROR: Unable to open config file 'custom_stories/Amnesia - The Village/custom_story_settings.cfg'! Invalid filepointer returned!
Error creating custom story from path "custom_stories/Amnesia - The Village" : could not find custom_story_settings.cfg file or it was invalid.
ERROR: Couldn't load language file 'custom_stories/Castle Xard/extra_english.lang'
WARNING: Could not find language file category 'CustomStoryMain'
ERROR: Couldn't texture 'screen.png'
-------- BEGIN LOAD FROM C:\Documents and Settings\Jesse\My Documents/Amnesia/Main/XxRoCkBaNdMaNxX/custom/Castle Xard/AutoSave_NULL_2011_5_18_18_1_25_0.sav ---------
LOADING SAVE GAME!
-------- Loading map 'Collection.map' ---------
Cache Loading: 7311 ms
Entities: 8311 ms
Compilation: 43 ms
Total: 16578 ms
Meshes created: 219
Bodies created: 146
-------- Loading complete ---------
WARNING: Could not find player start node ''
ERROR: StartPos '' does not exist!
WARNING: Could not find child with unique ID 1 to attach to entity 'safety_normal_vert_1_Body_1' in 'entities/door/safety_normal_vert/safety_normal_vert.ent'
-------- END LOAD ---------
Saving main config.
Saving user config.