Gharren
Senior Member
Posts: 378
Threads: 1
Joined: Dec 2010
Reputation:
3
|
RE: What is too much for you to handle?
(05-18-2011, 11:05 PM)Hunter of Shadows Wrote: (05-18-2011, 10:07 PM)Gharren Wrote: (05-18-2011, 01:47 AM)Hunter of Shadows Wrote: dead man penis
Lol. You are more afraid of the penis than of the dead body?
the title reads as what is too much for you to handle, not what you are too afraid of
the dong made me just sit there and go "REALLY FRICTIONAL!? REALLY!?"
Lolz
But that almost implies that you are afraid of the male private parts.
Maybe phallic phobia?
|
|
05-18-2011, 11:21 PM |
|
spukrian
Senior Member
Posts: 577
Threads: 19
Joined: Feb 2008
Reputation:
5
|
RE: What is too much for you to handle?
(This post was last modified: 05-18-2011, 11:25 PM by spukrian.)
|
|
05-18-2011, 11:23 PM |
|
Gharren
Senior Member
Posts: 378
Threads: 1
Joined: Dec 2010
Reputation:
3
|
RE: What is too much for you to handle?
(05-18-2011, 11:23 PM)spukrian Wrote: (05-18-2011, 11:21 PM)Gharren Wrote: (05-18-2011, 11:05 PM)Hunter of Shadows Wrote: (05-18-2011, 10:07 PM)Gharren Wrote: (05-18-2011, 01:47 AM)Hunter of Shadows Wrote: dead man penis
Lol. You are more afraid of the penis than of the dead body?
the title reads as what is too much for you to handle, not what you are too afraid of
the dong made me just sit there and go "REALLY FRICTIONAL!? REALLY!?"
Lolz
But that almost implies that you are afraid of the male private parts.
Maybe phallic phobia?
Here's an informative comic (contains spoilers for the game, but then again, so does this thread):
http://satwcomic.com/anything-but-that
Yeah, I know this comic. Funny, and seems to be true.
|
|
05-18-2011, 11:24 PM |
|
Hunter of Shadows
Senior Member
Posts: 745
Threads: 21
Joined: Apr 2011
Reputation:
11
|
RE: What is too much for you to handle?
I'm talking to the wall here
Quote:the title reads as what is too much for you to handle, not what you are too afraid of
|
|
05-19-2011, 12:32 AM |
|
Gharren
Senior Member
Posts: 378
Threads: 1
Joined: Dec 2010
Reputation:
3
|
RE: What is too much for you to handle?
(05-19-2011, 12:32 AM)Hunter of Shadows Wrote: I'm talking to the wall here
Quote:the title reads as what is too much for you to handle, not what you are too afraid of
I don't see much difference here.
|
|
05-19-2011, 12:56 AM |
|
Hunter of Shadows
Senior Member
Posts: 745
Threads: 21
Joined: Apr 2011
Reputation:
11
|
RE: What is too much for you to handle?
one is 'wow omg that's just crazy, they put fucking penis in it' and the other is 'OMG SO SCARY'
|
|
05-19-2011, 01:13 AM |
|
Sexbad
Posting Freak
Posts: 1,197
Threads: 40
Joined: Jun 2009
Reputation:
18
|
RE: What is too much for you to handle?
Well considering men have penises, I don't see what's that wrong with corpses of men having penises.
Would you rather them not have penises?
"..."
Anyway. The torture descriptions about fucked me up.
|
|
05-19-2011, 01:29 AM |
|
hollowleviathan
Posting Freak
Posts: 863
Threads: 2
Joined: Oct 2010
Reputation:
2
|
RE: What is too much for you to handle?
The grunts and tuurngait zombies have had their secondary sexual characteristics shorn off (that's his intestine looping around, right?) and some seem to be more ok with that then the notion of unclothed members.
EDIT: I'm trying to say the answer to your question is yes, Lee.
|
|
05-19-2011, 01:38 AM |
|
gandalf91
Senior Member
Posts: 439
Threads: 13
Joined: Feb 2011
Reputation:
0
|
RE: What is too much for you to handle?
I agree with where Lee is headed. I'm in it for realism.
|
|
05-19-2011, 03:40 AM |
|
Kraggdog
Member
Posts: 69
Threads: 12
Joined: Apr 2011
Reputation:
0
|
RE: What is too much for you to handle?
(05-18-2011, 10:40 PM)nemesis567 Wrote: Want a tutorial on how to make the most horrifying game ever?
Well here go some tips:
-Environments as dark as you can with no lantern.
-Monsters must appear only in key areas, such as when you open the door in the other side of it accompanied with a scary sound, when you turn around, when you go trough a corner, or when you pick a key item.
-Instead of making the monsters disappear, make them return to a route so the player has an hard time to get away from it.
-Record the more disturbing sounds you find on the web into the game.
-Place the sounds in specific points in space, such as wall holes, from the ceiling directioning the players visual field into that direction and activating a monster behind the player.
-Create disturbing scenes such as the skulls one when you open some thing.
-Make the lights go off without noticing in some place.
-Change the environment lights according to specific events that you may script to occur.
-Make things fall around the player with sounds(such as laughs, cries, mainly childish ones).
And be creative. If you put all that in a game, you'll get people scared(most won't play your mod but ---)
Interesting but I don't agree with having as "dark as you can" environments. Especially with the sanity mechanic in the game.. it would be more annoying than scary.
With timings for the monster spawning. It's on the right track but you need to consider the current state of the player. The same monster can be terrifying/a joke/ just plain irritating if the players mind is in a certain state.
It needs to be a careful balance of what the player is expecting to happen.. and what the player doesn't expect to happen.
|
|
05-19-2011, 12:40 PM |
|
|