Linus Ågren
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Making Your Model Interactable
I was just wondering, if you have modelled let's say a box, how do you make it interactable so you can move it around and push it etc?
Creator of The Dark Treasure.
(This post was last modified: 06-18-2011, 12:49 AM by Linus Ågren.)
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06-17-2011, 10:39 PM |
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Tanshaydar
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RE: Making Your Model Interactable
ModelEditor -> Settings -> User Defined Variables -> Object Push,Grab etc...
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06-17-2011, 11:04 PM |
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Linus Ågren
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RE: Making Your Model Interactable
Thanks alot!
Creator of The Dark Treasure.
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06-18-2011, 12:49 AM |
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DannieWest
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RE: Making Your Model Interactable
Do you know if that works for a wall-entity as well? :o Can't remember who made it, but someone made walls as entities instead of static objects, and I wanna make it so it works like a door, but not sure how.. I know i need to create a joint, and then make interact-able? :o
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06-18-2011, 04:17 PM |
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Tanshaydar
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RE: Making Your Model Interactable
You can make anything interactable. You have to first make it into entity, then specify the kind of entity.
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06-18-2011, 04:21 PM |
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DannieWest
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RE: Making Your Model Interactable
The entity is a wall, so it's already an entity :o Now do I just fill up the info as a regular door would have, like just copy from one of the mansion doors?
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06-20-2011, 07:14 PM |
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Tanshaydar
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RE: Making Your Model Interactable
You will need to add joints. Saving as entity doesn't solve anything, entity types and requirements must be filled.
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06-20-2011, 07:27 PM |
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DannieWest
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RE: Making Your Model Interactable
Err well, it's this one: Wall entities which I wanna convert in to a working door, with the look of a wall :o
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06-23-2011, 04:02 AM |
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