Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 20 Vote(s) - 3.6 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Work in progress Envy the Dead
skypeskype Offline
Senior Member

Posts: 503
Threads: 6
Joined: Mar 2011
Reputation: 2
RE: Infected+Dog from Penumbra to Amnesia (Unbirth - EtD)

That's awsome. That dude on the boxes is the hunter from the penumbra tech demo right ? But whats up with the thing with the pink ball ? :O
07-20-2011, 09:25 AM
Website Find
Poppuhik42 Offline
Junior Member

Posts: 20
Threads: 1
Joined: Apr 2011
Reputation: 0
RE: Infected+Dog from Penumbra to Amnesia (Unbirth - EtD)

-----
(This post was last modified: 12-13-2012, 10:34 PM by Poppuhik42.)
07-20-2011, 10:02 AM
Find
plutomaniac Offline
Super Moderator

Posts: 6,368
Threads: 45
Joined: May 2011
Reputation: 183
RE: Infected+Dog from Penumbra to Amnesia (Unbirth - EtD)

yes, the blue thing is the waterlurker. In-game it cannot be seen but in the editor it can for the ease of the map creator. And yes the dude on the boxes is hunter. Only one animation works correctly, this one.
(This post was last modified: 07-20-2011, 12:41 PM by plutomaniac.)
07-20-2011, 10:17 AM
Find
ZxBrad Offline
Member

Posts: 140
Threads: 29
Joined: Mar 2011
Reputation: 0
RE: Infected+Dog from Penumbra to Amnesia (Unbirth - EtD)

The pink ball scares me the most! xD

WARNING: Noob Doesn't Know How To Script.
[Image: xcn384.gif]

07-20-2011, 12:10 PM
Find
plutomaniac Offline
Super Moderator

Posts: 6,368
Threads: 45
Joined: May 2011
Reputation: 183
RE: Infected+Dog from Penumbra to Amnesia (Unbirth - EtD)

for me, the roach. If I manage to fix this thing or at least make it move better and somehow hurt you it would be great. Otherwise, it will be used as a hallucination. We'll see at Unbirth. Smile
07-20-2011, 12:43 PM
Find
hkkomiltinn Away
Member

Posts: 120
Threads: 7
Joined: Jun 2011
Reputation: 0
RE: Unbirth - Envy the Dead

what if the player woke up because of alarm and muffled gunfire?

07-20-2011, 12:54 PM
Find
plutomaniac Offline
Super Moderator

Posts: 6,368
Threads: 45
Joined: May 2011
Reputation: 183
RE: Unbirth - Envy the Dead

too extreme and way out of the Unbirth context. There are no other visible people yet(I would add them if I had normal people working models with animations) and no weapons, gunfire and stuff like that. How he will wake up will be determined at the scripting stage when this comes. Maybe something will fall and the player will wake up instead of the classic "wake up by his own" in all such games. We'll see...
07-20-2011, 01:53 PM
Find
Yuhaney Offline
Hello Friends!

Posts: 3,466
Threads: 100
Joined: Mar 2007
Reputation: 64
RE: Infected+Dog from Penumbra to Amnesia (Unbirth - EtD)

Does the Hunter work correctly now?

07-20-2011, 02:02 PM
Website Find
nkmol Offline
Senior Member

Posts: 252
Threads: 19
Joined: Feb 2011
Reputation: 4
RE: Infected+Dog from Penumbra to Amnesia (Unbirth - EtD)

This is really great work! Big Grin
You've made the animation by yourself?
Great job!
07-20-2011, 02:15 PM
Find
plutomaniac Offline
Super Moderator

Posts: 6,368
Threads: 45
Joined: May 2011
Reputation: 183
RE: Infected+Dog from Penumbra to Amnesia (Unbirth - EtD)

I have no idea about modeling/animation creation. I just found the best way to make all these FG-ready models/animations work at Amnesia without movement and sound problems.

Hunter does not work. Normally he has like 5 animations and only one works and looks acceptable. Still, this one (Idle03) is not perfect, his hand goes into his stomach sometimes. What can be done is use infected animations but that doesn't look pretty. I will work more on hunter if something more can be done. If you need him Scraper I can look at him more. Right now, he has only one idle animation and nothing else. It cannot attack you or something. The only way is infected, I'll check him again...
(This post was last modified: 07-20-2011, 04:31 PM by plutomaniac.)
07-20-2011, 04:30 PM
Find




Users browsing this thread: 13 Guest(s)