Talus 
 
 
		
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3rd Person Camera 
			 
			
				Hi everyone 
 
I wanna know how change the first person camera of Overture, to have an 3rd person camera. 
 
 
			 
			
			
			
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	| 06-28-2011, 09:40 AM  | 
	
		
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		Tanshaydar 
 
 
		
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RE: 3rd Person Camera 
			 
			
				Where did you get the idea that you can have a 3rd person camera in Overture?
			 
			
			
 
			
				
(This post was last modified: 06-28-2011, 09:42 AM by Tanshaydar.)
 
				
			 
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	| 06-28-2011, 09:42 AM  | 
	
		
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		plutomaniac 
 
 
		
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RE: 3rd Person Camera 
			 
			
				3rd person? Like...seeing your character move or something? Of course this is not possible because your character does not exist. Normally it is just a hand or something. Not possible...
			 
			
			
			
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	| 06-28-2011, 10:06 AM  | 
	
		
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		Yuhaney 
 
 
		
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RE: 3rd Person Camera 
			 
			
				It's not possible. 
As stated before, the character you're playing with (Phillip), does not exist in the game. 
And even if you'd somehow manage to get the third person to work, you'd only see a floating pick axe and a beef jerky.
			 
			
			
 
			
				
(This post was last modified: 06-28-2011, 08:06 PM by Yuhaney.)
 
				
			 
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	| 06-28-2011, 11:21 AM  | 
	
		
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		Talus 
 
 
		
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RE: 3rd Person Camera 
			 
			
				from my Brain ^^ 
 
I think it's possible 
 
instead of the "hands" attached to the camera, I think we can load a mesh and use the ends of the skeleton (arms) and use it for actions. And the camera must follow this mesh
			 
			
			
			
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	| 06-28-2011, 12:08 PM  | 
	
		
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		plutomaniac 
 
 
		
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RE: 3rd Person Camera 
			 
			
				it is not possible but if you want to spend time on it....good luck!   
			 
			
			
			
				
(This post was last modified: 06-28-2011, 12:21 PM by plutomaniac.)
 
				
			 
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	| 06-28-2011, 12:21 PM  | 
	
		
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		Urkle 
 
 
		
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RE: 3rd Person Camera 
			 
			
				If you want to rework the game code to support it, it should be doable.. But there's a lot of code you'll have to add in, as the feature was plain never written in.
			 
			
			
 
Developing away on one of 
Multiple Macs running 10.6, 10.7, 10.8, and 10.9. 
Linux, 8-core AMD, 8GB RAM, Fedora 18, nVidia 450 1GB 
			
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	| 06-28-2011, 12:37 PM  | 
	
		
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		Talus 
 
 
		
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RE: 3rd Person Camera 
			 
			
				So let's go to write my ThirdCameraHandler ^^ 
 
 in the game sources, I have not seen the piece of code that manages the camera, where can i find them ^^
			 
			
			
			
				
(This post was last modified: 06-28-2011, 12:48 PM by Talus.)
 
				
			 
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	| 06-28-2011, 12:46 PM  | 
	
		
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		Tanshaydar 
 
 
		
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RE: 3rd Person Camera 
			 
			
				It's player itself, there is no other camera settings in either HPL1 or HPL2. 
I hope HPL3 will have this, though.
			 
			
			
 
			
				
(This post was last modified: 06-28-2011, 02:31 PM by Tanshaydar.)
 
				
			 
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	| 06-28-2011, 02:30 PM  | 
	
		
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		Yuhaney 
 
 
		
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RE: 3rd Person Camera 
			 
			
				HPL1 = First person 
HPL2 = Second person 
HPL3 = Third person 
 
lol.
			 
			
			
 
			
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	| 06-28-2011, 03:15 PM  | 
	
		
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