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Monster Sound
DRedshot Offline
Senior Member

Posts: 374
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Joined: Jun 2011
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#1
Lightbulb  Monster Sound

Is it possible to get an enemy to spawn, but without the grunt_alert.snt, or the spooky music playing (i would like to scare someone when they least expect it) Smile

If its posible could someone please help me - Thanks!

(This post was last modified: 07-06-2011, 06:15 PM by DRedshot.)
07-06-2011, 05:15 PM
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Hardarm Offline
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Joined: Apr 2011
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#2
RE: Monster Sound

Modify the entity with modeleditor.

listen to boards of canada
07-06-2011, 05:33 PM
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DRedshot Offline
Senior Member

Posts: 374
Threads: 23
Joined: Jun 2011
Reputation: 11
#3
RE: Monster Sound

ok, thank you, i wll try that out now!

07-06-2011, 05:37 PM
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Hardarm Offline
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Posts: 891
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#4
RE: Monster Sound

Settings -> User definied variables

listen to boards of canada
07-06-2011, 05:41 PM
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DRedshot Offline
Senior Member

Posts: 374
Threads: 23
Joined: Jun 2011
Reputation: 11
#5
RE: Monster Sound

That worked perfectly, thanks!

07-06-2011, 06:14 PM
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