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		| stormhound   Junior Member
 
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			| will my idea work 
 
				Hello noob    here I'm wondering if I could put a ragdoll of a body in a suit of knights armor then put a add prop impulse (thanks to JenniferOrange) and a sanity damage script(need help with)  . 
plz don't steal my idea it was hard for me to think of it now I dont want it spreading to every custom story.
 
Lots Of Love
 
xxx
 
Stormhound.(I'm not a girl!!!!)   |  |  
	| 07-08-2011, 09:54 PM |  |  
	
		| X4anco   Member
 
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			| RE: will my idea work 
 
				Hello Stormhound.In the level editor there are bits of the suit that the player can move around in the entity
 category, then ornaments.
 Place each piece down until you have created a suit of armor (don't use the arms).
 
 Then for the code:
 
 void YOURFUNC (parameters)
 {
 AddPropImpulse("leg1", 255.0f, 0.0f, 0.0f, "world");
 AddPropImpulse("leg2", 255.0f, 0.0f, 0.0f, "world");
 AddPropImpulse("body", 255.0f, 0.0f, 0.0f, "world");
 AddPropImpulse("head", 255.0f, 0.0f, 0.0f, "world");
 }
 
 Note: I have entered random figures and named the individual pieces.
 Your welcome Michael
 
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(This post was last modified: 07-08-2011, 10:15 PM by X4anco.)
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	| 07-08-2011, 10:07 PM |  |  
	
		| stormhound   Junior Member
 
 Posts: 12
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 Joined: May 2011
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			| RE: will my idea work 
 
				 (07-08-2011, 10:07 PM)X4anco Wrote:  Hello Stormhound.In the level editor there are bits of the suit that the player can move around in the entity
 category, then ornaments.
 Place each piece down until you have created a suit of armor (don't use the arms).
 
 Then for the code:
 
 void YOURFUNC (parameters)
 {
 AddPropImpulse("leg1", 255.0f, 0.0f, 0.0f, "world");
 AddPropImpulse("leg2", 255.0f, 0.0f, 0.0f, "world");
 AddPropImpulse("body", 255.0f, 0.0f, 0.0f, "world");
 AddPropImpulse("head", 255.0f, 0.0f, 0.0f, "world");
 }
 
 Note: I have entered random figures and named the individual pieces.
 Your welcome Michael
 why why why did you do that your not ment to call me michael your supposed to call me stormhound... errr yes me and x4anco are bro's
			 
				
(This post was last modified: 07-08-2011, 11:20 PM by stormhound.)
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	| 07-08-2011, 11:19 PM |  |  
	
		| Synatic   Junior Member
 
 Posts: 46
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 Joined: Jun 2011
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			| RE: will my idea work 
 
				if u do not want this idea to be spread couldn't u just ask ur bro?   guess it's solved then    |  |  
	| 07-09-2011, 01:09 AM |  |  
	
		| stormhound   Junior Member
 
 Posts: 12
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 Joined: May 2011
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			| RE: will my idea work 
 
				GOD DAMN IT!
 custom story in progress:The Grunt Of Brennenburg
 I still need help with sanity damage by the way
 
 
				
(This post was last modified: 07-09-2011, 12:14 PM by stormhound.)
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	| 07-09-2011, 12:11 PM |  |  
	
		| laser50   Member
 
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			| RE: will my idea work 
 
				 (07-09-2011, 12:11 PM)stormhound Wrote:  custom story in progress:The Grunt Of Brennenburg
 
Why not: The Stormhound Of Brennenburg?    
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	| 07-09-2011, 12:53 PM |  |  
	
		| TheDavenia   Member
 
 Posts: 223
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			| RE: will my idea work 
 
				 (07-09-2011, 01:09 AM)Synatic Wrote:  if u do not want this idea to be spread couldn't u just ask ur bro? guess it's solved then  
*thumbs up*
			 
 Current Project: Nightmare's End(Project Director, Scripter, boss >:D)
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	| 07-09-2011, 04:45 PM |  |  
	
		| stormhound   Junior Member
 
 Posts: 12
 Threads: 3
 Joined: May 2011
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			| RE: will my idea work 
 
				 (07-09-2011, 04:45 PM)TheDavenia Wrote:   (07-09-2011, 01:09 AM)Synatic Wrote:  if u do not want this idea to be spread couldn't u just ask ur bro? guess it's solved then  *thumbs up*
 no possibly not unless if you can make me a stormhound monster but still no.   
 
oh and another question how do you publish custom stories? thank you
			 
				
(This post was last modified: 07-09-2011, 09:07 PM by stormhound.)
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	| 07-09-2011, 09:06 PM |  |  
	
		| X4anco   Member
 
 Posts: 157
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			| RE: will my idea work 
 
				I is his bro
			 
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	| 07-09-2011, 11:54 PM |  |  
	
		| AlexRobillard   Junior Member
 
 Posts: 41
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 Joined: Jun 2011
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			| RE: will my idea work 
 
				This just seems like a spam fest, if the problem is resolved and nobody else has any questions then stop the conversation.
			 
				
(This post was last modified: 07-10-2011, 05:31 PM by AlexRobillard.)
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	| 07-10-2011, 05:31 PM |  |  |