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Fatal error please help!
TheDavenia Offline
Member

Posts: 223
Threads: 38
Joined: Jun 2011
Reputation: 0
#1
Sad  Fatal error please help!

This is what my fatal error says:

FATAL ERROR: Could not load script file
'custom_stories/(secret)/maps/Bedroom.hps'!
main (37, 1): ERR : Unexpected token '{'

And here's my Bedroom.hps file:

void OnStart()
{
AddEntityCollideCallback("Player", "script_turn_boxlight_off", "func_turn_boxlight_off", true, 1);
wakeUp();
AddUseItemCallback("", "key_tower_1", "level_hub_1", "unlock_level_hub_1", true);
}

void wakeUp () {
    FadeOut(0);     // Instantly fades the screen out. (Good for starting the game)
    FadeIn(20);      // Amount of seconds the fade in takes
    FadeImageTrailTo(2, 2);
    FadeSepiaColorTo(100, 4);
    SetPlayerActive(false);    
    FadePlayerRollTo(50, 220, 220);                 // "Tilts" the players head
    FadeRadialBlurTo(0.15, 2);
    SetPlayerCrouching(true);              // Simulates being on the ground
    AddTimer("trig1", 7.0f, "beginStory");            // Change '11.0f' to however long you want the 'unconciousness' to last
}

void beginStory(string &in asTimer){
    ChangePlayerStateToNormal();
    SetPlayerActive(true);
    FadePlayerRollTo(0, 33, 33);        // Change all settings to defaults
    FadeRadialBlurTo(0.0, 1);
    FadeSepiaColorTo(0, 4);
    SetPlayerCrouching(false);
    FadeImageTrailTo(0,1);
}

void func_turn_boxlight_off(string &in asParent, string &in asChild, int alState)
{
PlaySoundAtEntity("script_turn_light_off", "scary_laugh01.ogg", "Player", 1.0f, false);
//SetLightVisible("boxlight", false);
}

void SetLevelDoorLocked(string& asName, bool abLocked);
{
    SetLevelDoorLocked("level_hub_1", false, true);
    PlaySoundAtEntity("", "unlock_door", "level_hub_1", 0, false);
    RemoveItem("key_tower_1");
}

Please help!
Thanks,
TheDavenia

Current Project: Nightmare's End(Project Director, Scripter, boss >:D)
07-10-2011, 08:47 PM
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Russ Money Offline
Senior Member

Posts: 360
Threads: 25
Joined: Dec 2010
Reputation: 4
#2
RE: Fatal error please help!

void SetLevelDoorLocked(string& asName, bool abLocked);

Remove the ; at the end.

Usually when you get an error like that, it's telling you that error is somewhere around Line 37, Character 1

07-10-2011, 09:28 PM
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TheDavenia Offline
Member

Posts: 223
Threads: 38
Joined: Jun 2011
Reputation: 0
#3
RE: Fatal error please help!

(07-10-2011, 09:28 PM)Russ Money Wrote: void SetLevelDoorLocked(string& asName, bool abLocked);

Remove the ; at the end.

Usually when you get an error like that, it's telling you that error is somewhere around Line 37, Character 1

Now i get this error:

FATAL ERROR: Could not load script file
'custom_stories/(secret)/maps/Bedroom.hps'!
main (36, 1) : ERR : A function with the same name and parameters allready exist
main (38, 5) : ERR : No matching signatures to
'SetLevelDoorLocked(string@&, const bool, const bool)'

Current Project: Nightmare's End(Project Director, Scripter, boss >:D)
07-10-2011, 09:39 PM
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SLAMnesia Offline
Member

Posts: 99
Threads: 39
Joined: May 2011
Reputation: 0
#4
RE: Fatal error please help!

you're line """"void SetLevelDoorLocked(string& asName, bool abLocked)""""
is incorrect. you should change it to
void unlock_level_hub_1(string& asName, bool abLocked)

[EDIT]
the reason why its wrong (incase you are a learning type) is because you have the callback function at the beginning
void Onstart
{
AddUseItemCallback("", "key_tower_1", "level_hub_1", "unlock_level_hub_1", true);
}

isn't referenced correctly, so change it to what I put above and it should all smoothen out

Don't thank me, BLOW ME
(This post was last modified: 07-10-2011, 11:17 PM by SLAMnesia.)
07-10-2011, 11:12 PM
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PumpMaster Offline
Junior Member

Posts: 23
Threads: 6
Joined: Mar 2011
Reputation: 0
#5
RE: Fatal error please help!

DAMNesia that's some good hearty advice!
07-10-2011, 11:14 PM
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TheDavenia Offline
Member

Posts: 223
Threads: 38
Joined: Jun 2011
Reputation: 0
#6
RE: Fatal error please help!

(07-10-2011, 11:12 PM)SLAMnesia Wrote: you're line """"void SetLevelDoorLocked(string& asName, bool abLocked)""""
is incorrect. you should change it to
void unlock_level_hub_1(string& asName, bool abLocked)

[EDIT]
the reason why its wrong (incase you are a learning type) is because you have the callback function at the beginning
void Onstart
{
AddUseItemCallback("", "key_tower_1", "level_hub_1", "unlock_level_hub_1", true);
}

isn't referenced correctly, so change it to what I put above and it should all smoothen out

Don't thank me, BLOW ME

Now i get this error:

FATAL ERROR: Could not load script file
'custom_stories/(secret)/maps/Bedroom.hps'!
main (38, 5) : ERR : No matching signatures to
'SetLevelDoorLocked(string@&, const bool, const bool)'
Undecided

Current Project: Nightmare's End(Project Director, Scripter, boss >:D)
07-11-2011, 10:13 AM
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plantum Offline
Junior Member

Posts: 4
Threads: 1
Joined: Jul 2011
Reputation: 0
#7
RE: Fatal error please help!

(07-11-2011, 10:13 AM)TheDavenia Wrote:
(07-10-2011, 11:12 PM)SLAMnesia Wrote: you're line """"void SetLevelDoorLocked(string& asName, bool abLocked)""""
is incorrect. you should change it to
void unlock_level_hub_1(string& asName, bool abLocked)

[EDIT]
the reason why its wrong (incase you are a learning type) is because you have the callback function at the beginning
void Onstart
{
AddUseItemCallback("", "key_tower_1", "level_hub_1", "unlock_level_hub_1", true);
}

isn't referenced correctly, so change it to what I put above and it should all smoothen out

Don't thank me, BLOW ME

Now i get this error:

FATAL ERROR: Could not load script file
'custom_stories/(secret)/maps/Bedroom.hps'!
main (38, 5) : ERR : No matching signatures to
'SetLevelDoorLocked(string@&, const bool, const bool)'
Undecided

Change "SetLevelDoorLocked("level_hub_1", false, true);"

to "SetLevelDoorLocked("level_hub_1", false);"
07-11-2011, 10:24 AM
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TheDavenia Offline
Member

Posts: 223
Threads: 38
Joined: Jun 2011
Reputation: 0
#8
RE: Fatal error please help!

(07-11-2011, 10:24 AM)plantum Wrote:
(07-11-2011, 10:13 AM)TheDavenia Wrote:
(07-10-2011, 11:12 PM)SLAMnesia Wrote: you're line """"void SetLevelDoorLocked(string& asName, bool abLocked)""""
is incorrect. you should change it to
void unlock_level_hub_1(string& asName, bool abLocked)

[EDIT]
the reason why its wrong (incase you are a learning type) is because you have the callback function at the beginning
void Onstart
{
AddUseItemCallback("", "key_tower_1", "level_hub_1", "unlock_level_hub_1", true);
}

isn't referenced correctly, so change it to what I put above and it should all smoothen out

Don't thank me, BLOW ME

Now i get this error:

FATAL ERROR: Could not load script file
'custom_stories/(secret)/maps/Bedroom.hps'!
main (38, 5) : ERR : No matching signatures to
'SetLevelDoorLocked(string@&, const bool, const bool)'
Undecided

Change "SetLevelDoorLocked("level_hub_1", false, true);"

to "SetLevelDoorLocked("level_hub_1", false);"

now my key just doesn't work on the door Undecided

Current Project: Nightmare's End(Project Director, Scripter, boss >:D)
07-11-2011, 10:33 AM
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Roenlond Offline
Senior Member

Posts: 331
Threads: 3
Joined: Apr 2011
Reputation: 0
#9
RE: Fatal error please help!

change
unlock_level_hub_1(string& asName, bool abLocked)
to
unlock_level_hub_1(string &in asItem, string &in asEntity)
07-11-2011, 10:39 AM
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TheDavenia Offline
Member

Posts: 223
Threads: 38
Joined: Jun 2011
Reputation: 0
#10
RE: Fatal error please help!

Thanks guys it all works now!

Current Project: Nightmare's End(Project Director, Scripter, boss >:D)
07-11-2011, 10:47 AM
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