(07-22-2011, 08:18 PM)xiphirx Wrote: How many objects are on screen at any time? Are you sure you don't have some overlapped objects or something?
It happens in some spots when Walls/ceilings/floors meet and connect, and all my walls/floors/ceilings are perfect because i checked and what i have is very simple. Its actually almost empty im just using it for tests.
What im guessing is that the room leaks out and will load the entire map and have it on screen and running even though walls are blocking it.
an example is So im in a room, enclosed, then i face the way the rest of my map is and even though i cant see the rest, its still loaded and running like it is.
Are there any textures or scripts used to only load parts of maps that are only being used and can only be seen, Amnesias got to have one or a way. Anything at all.