Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Scripting
aidan499 Offline
Junior Member

Posts: 33
Threads: 14
Joined: May 2011
Reputation: 1
#1
Scripting

I try scripting and it dose not work at all. can some one give me a lesson on it here is my extra_english.lang: LANGUAGE>
<RESOURCES>
</RESOURCES>
</CATEGORY>
<CATEGORY Name="CustomStoryMain">
<Entry Name="Description"> My Great granfarther,Danial He told me about the Dark decent.As i grew up he was growing older and older.Untill he died of old age the day was very sad.i cryed a little.then i could not stop thinking about him ...... then discoverd a Postion it said "Amneisa drink"..........................</Entry>
</CATEGORY>

<CATEGORY Entry Name="ItemDesc_Flashlight">The flashlight will light up dark places. When in game press $ButLantern to turn it on.</Entry>
<Entry Name="ItemName_Flashlight">Flashlight</Entry>
<Entry Name="ItemName_Battery">Battery</Entry>
<Entry Name="ItemDesc_Battery">Battery for flashlight.</Entry>
</CATEGORY>
</LANGUAGE>

and no scripts work not even the flash light when i hold it it becomes a lantren please help me it would mean 100,000£ to me.
07-23-2011, 10:08 PM
Find
palistov Offline
Posting Freak

Posts: 1,208
Threads: 67
Joined: Mar 2011
Reputation: 57
#2
RE: Scripting

You need to create a full conversion to use a flashlight instead of the lantern.

07-23-2011, 10:13 PM
Find
aidan499 Offline
Junior Member

Posts: 33
Threads: 14
Joined: May 2011
Reputation: 1
#3
RE: Scripting

(07-23-2011, 10:13 PM)palistov Wrote: You need to create a full conversion to use a flashlight instead of the lantern.
how do i make a full conversion?

07-23-2011, 10:59 PM
Find
Kyle Offline
Posting Freak

Posts: 911
Threads: 36
Joined: Sep 2010
Reputation: 7
#4
RE: Scripting

http://wiki.frictionalgames.com/hpl2/amnesia/full_conv

and

http://www.frictionalgames.com/forum/thr...39372.html

These two links should help you make a full conversion.

07-23-2011, 11:07 PM
Find
JoeBradleyUK Offline
Member

Posts: 115
Threads: 20
Joined: Jul 2011
Reputation: 0
#5
RE: Scripting

<LANGUAGE>
<RESOURCES>
</RESOURCES>
<CATEGORY Name="CustomStoryMain">
<Entry Name="Description"> My Great granfarther,Danial He told me about the Dark decent.As i grew up he was growing older and older.Untill he died of old age the day was very sad.i cryed a little.then i could not stop thinking about him ...... then discoverd a Postion it said "Amneisa drink"..........................</Entry>
</CATEGORY>
<CATEGORY Name="Inventory">
<Entry Name="ItemDesc_Flashlight">The flashlight will light up dark places. When in game press $ButLantern to turn it on.</Entry>
<Entry Name="ItemName_Flashlight">Flashlight</Entry>
<Entry Name="ItemName_Battery">Battery</Entry>
<Entry Name="ItemDesc_Battery">Battery for flashlight.</Entry>
</CATEGORY>
</LANGUAGE>

I fixed some mistakes in your .Lang file, also make sure that the names of items
match with the ones in the map editor, and yes you'll need a full conversion to get
a flash light, although I am not experienced in full conversions.

:Work In Progress:
Insanity
(This post was last modified: 07-24-2011, 12:09 AM by JoeBradleyUK.)
07-24-2011, 12:07 AM
Find




Users browsing this thread: 2 Guest(s)