There were some weird stuff in your .hps file, but anyhow, I removed it and fixed it up a bit. 
 
Here is the script:
void OnStart()
{
    FadeOut(0);
    FadeIn(20);
    FadeImageTrailTo(2, 2);
    FadeSepiaColorTo(100, 4);
    SetPlayerActive(false);
    FadePlayerRollTo(50, 220, 220);
    FadeRadialBlurTo(0.15, 2);
    SetPlayerCrouching(true);
    AddTimer("trig1", 7.0f, "beginStory");
}
void beginStory(string &in asTimer)
{
    ChangePlayerStateToNormal();
    SetPlayerActive(true);
    FadePlayerRollTo(0, 33, 33);
    FadeRadialBlurTo(0.0, 1);
    FadeSepiaColorTo(0, 4);
    SetPlayerCrouching(false);
    FadeImageTrailTo(0, 1);
}