For a custom story that actually has your obvious first test.map inside the folder, I was pleasantly surprised.
One part actually got me tense and the last event caught me offguard, which is quite nice for I've been numbed by playing a lot of custom stories.
Actually when I begun playing I had an early crash that almost made me forget this story. But when checking your script file I noticed:
"you are finnish peoples like I am."
So I gave it another try...
The western hallway is quite bland in design and lighting, but continuing to the wine cellar shows real improvement. Some places lacked welders and looked empty, but those didn't really bother.
(07-26-2011, 12:46 PM)HumiliatioN Wrote: Holy shit man! You are most unique story I have ever seened.
I have to disagree with the unique part ^^
Another amnesia prisoner beginning. Also I have no idea about the actual storyline, but I assume next chapters will take care of that?
Events were very nicely made with simple scripting, but I have to say I didn't like the few times when I was forced to stay still and look at something for a second or so. I think if something is going on around the player he will most likely look at it or just run away = (mission accomplished).
(07-26-2011, 01:40 PM)Timmy Wrote: I was afraid I made things too typical or simple but thats what you get from testing your own map about 300 times!
I suggest getting beta testers for future releases! Gives you new insights and stuff...
Waiting eagerly for chapter 2!